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Unbreakable base (without swf troops being able to abuse it)

DudelPuma
DudelPuma Member Posts: 329
edited November 2022 in Feedback and Suggestions

as it was in the ptb, it can never come in like that, it's like the Nurse, the perks like Power Struggle, Sabo things, all of that has to be changed, because the swf troops will definitely abuse it

prefers instead to do it the way it only activates when there are 3 people alive, ie if a swf with 3 people would want to abuse it, the killer can handle it much easier and with 3 they won't have as easy an abuse, it can't be slugged for the 4k, helps the solo q stand up on its own, and more

The idea is very good against slugging, but I see the problem here very clearly because of the swf, maybe make it so that everyone who plays the swf (in a party) can stand up for themselves a maximum of 1x and solo q can always do it, or other ideas it should never come in because of certain perks and sabo actions

Comments

  • Lastchild
    Lastchild Member Posts: 333

    What you do not understand :


     SWFs are strong because they have friendships, bonuses to being in groups in real life.

     They like each other so they willingly share information, they work hard to maintain their relationship.


     You can nerf, buff as many Perk killers/Survivors as you want, you can't do anything about that.


     A SoloQ player has no reason to work as hard as a SWF to help 3 other randoms who aren't those friends he'll never meet again.

  • PB_TORCHer
    PB_TORCHer Member Posts: 317

    No more base kits! Bring the appropriate perks to counter what you hate. You have 4 slots we don’t need an imaginary 5th

  • Archol123
    Archol123 Member Posts: 4,634

    For years BHVR has compensated bad/unfun gameplay mechanics with perks instead of just making basekit changes to then work around... And it was always if you don't like it bring a perk... I don't think that is a healthy mentality about the game as the gameplay and it's possiblitys must evolve... When you encounter something that is unhealthy or unfun you can work towards removing or changing it...

    However I don't necessarily think the way they tested unbreakable was so good that it should go live like that.

  • PB_TORCHer
    PB_TORCHer Member Posts: 317

    This is how the game works. Stop asking for handouts.

  • PB_TORCHer
    PB_TORCHer Member Posts: 317

    Well I want base kit noed because it’s an unfun gameplay loop to have everyone use dead-hard, ds, coms coh for everyone to use…..lol

    or how about base kit Devour to stop camping….lol

    honestly NO more base kit anything!

  • Archol123
    Archol123 Member Posts: 4,634

    That just sounds like a bad gameplay decision... And no that is not necessarily how the game works... Improvements in gameplay are always welcome... If there are some unwanted things in the game I think it is a good idea to think about a general fix and not just a perk... Because if they kept doing that you could have just brough bamboozle if you didn't like the infinite windows? Because that's how the game worked... Do you want that as well? Because otherwise you might want to rethink that... change is a good thing in online games because otherwise the game becomes stale... That's why the meta change was a good concept... The execution could have been better though... But why would you want to keep the game the same for years?