The second iteration of 2v8 is now LIVE - find out more information here: https://forums.bhvr.com/dead-by-daylight/kb/articles/480-2v8-developer-update

So, the new chapter is the 'be toxic' chapter?

I don't throw the word 'toxic' around lightly, but looking at the new surv perks and new achievements...

  1. We have a perk that requires you to not actually work on a gen, with no practical upside (seeing all tokens get lost when you get injured, AND you stockpile less progress than if you had just worked on the gen in the majority of cases. Yes, there are small exception, but in the long run it boils down to this scenario)
  2. we have a perk that calls for sandbagging
  3. we have an achievement that calls for tunneling.

BHVR, are you okay-ish?

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