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Kill Switch update: We have temporarily Kill Switched the Forgotten Ruins Map due to an issue that causes players to become stuck in place. The Map will remain out of rotation until this is resolved.

http://dbd.game/killswitch

Fixes for Knight

So, I’ve played matches over 10 matches of Knight, and the most amount of kills i’ve gotten with him is 2. He isn’t very powerful, and can feel underwhelming. His concept is very good, but it needs some tweaks. First I want to talk about the trail the Knight leaves when sending a guard. This gives away any sort of play when sneaking around survivors to catch them off guard, since they can clearly see where you are putting them. This also makes survivors easy to lose since they run the opposite way of your guard and hide. Another thing is, the speed of the guards is also underwhelming. They won’t really ever win a chase by themself. The assassin is only a little faster than you. Thirdly, I feel chases should last longer. I feel like by the time the guards get near a survivor, they despawn. Let me know what you guys think! 😊