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What do you do when killer tunnel a teammate out at 4-5 Gen?
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Technically, many Killers do that to themselves, as I explained many times:
Your skill is 5, match a team with skill of 5. You 2K them. It wasnt enough for you, you tunnel them and 4K.
Then you match a team with skill of 6. You 2K them. It wasnt enough for you, you add 4 slowdown along with tunnel and 4K.
Then you match a team with skill of 7. You 2k them, it wasnt enough for you, you use iri addon, 4 slowdown along with tunnel and 4K.
Then you match a team with skill of 8. You 2K them, it wasnt enough for you, but despite try really hard, you cant 4K them.
This explain why the game become "Survivor sided" again after a huge killer buff in June.
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like many of the killer perks, and the killer regress perks need to be comparatively stronger than surv gen perks due to 4 to 1.
I dont think you really need 4 gen slowdown builds however (so i am at odds with many killers), not in average mmr. I tend to run 0-1 regress perk and do fine, win rate wise(2k or more)
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Dead hard is always a pain that the possibility of 3rd hit that should not exist. Especially the first chase is very important (shift from 3 survivors on Gen to 1 survivor).
With the update. DH doesnt work with basekit BT, so its still 2 hits if tunneled (Im talking about tunneling here, not fair play, so the 3rd hit in later hook isnt a thing)
Yes, its smart for killers to go for weak links, which is why the newbie survivors never get to play the game. Back to my point, I hate to rob other's ability to play the game just as others robbing me. I would slug them if they're weak as a tool to buy time from better survivors. And I hate that Last standing mechanic will be a thing that forcing me to hook them.
I didnt say "somehow crossing my path" is tunneling. It happens all the time to me. Im talking about hard tunneling, hook - proxy - unhook - hit -back to hook.
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As a serial SoloQ my strategy after an early tunnel-kill is to play normally until I get put on a hook and the die on that hook as fast a possible so I can go Next.
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i dont think your being robbed of the ability to play in an elimination game where you failed to play well enough to avoid being eliminated early on even if you dont like the tactic used. its part of the game, to be eliminated and there is not amount of time your "supposed" to last before being eliminated.
I do not believe i am in some other pool of games that no one else on this forum is in, and as such i do not believe people acting like they are being slugged and left for dead or camped or tunneled more than once in 10 games or more with all 3 of those things considered. someone leaving you on the floor bleeding for a few minutes might suck when it happens but is so incredibly rare i dont see why this forum acts like they are being bullied every day at school.
But maybe you somehow get a special set of killers that never come to my hundreds and hundreds of matches ive played
but there are fixes to the problems if you really keep running into these problems.
Slugged? theres a perk for that.
tunneled? theres a perk for that.
camped? theres a perk for that.
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Killer wants a 3v1? I'll give him a 2v1.
I'll be happily in the next game while he is going through the motions carrying the remaining people who also gave up to the hook.
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There aren’t perks that truly counter camping or tunneling, really because endurance doesn’t stack. You’ve forgotten that killers recover faster from hits (along with having access to perks that recover them even faster), survivors gain less distance from being hit (even with perks like Overcome), and survivors who are being camped can only be reassured once per hook state. If other survivors have paid for that DLC to obtain that perk. And then give up a slot that could go to some other useful perk for that one.
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i just wait for the next game , chasing Killer to kill me because you are wasting my time, and i see more and more players doing this so it prove 1 thing fun is more important for many more players than everyone thinks
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i didnt forget that, it just doesnt negate that there are still counters to the minority of games where actual slugging or camping takes place. it takes 2 mins to camp someone to death. thats alot of gen time to be done. Doesnt make much sense to me to complain about something that can be mostly mitigated AND doesnt happen half as much as this forum pretends it does, unless EU and AS players get completely different types of games than i do in NA
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Focus on gens, if you go for a protection hit or save it’s quite probable that killer might down you too and the game will be in his favor with 2 on hooks and no gens done.
I know it might be bad, but most of my games as survivor have a better chance of a win when at least 2-3 gens are done and the one being tunneled can be saved with favorable possibilities of escape, rather than go for the save and get baited by the killer to waste time.
If the killer has an insta down ability or accesory, just do gens. If it’s a killer with low pressure on maps and no insta down ability, maybe going for the save is good.
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Killrushing is countered by genrushing.
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