Idea for another way of escaping
What if you stun the killer by any means like, pallet stun, pallet save, head on, decisive, it powered the exit gates with energy and with enough stuns you can open the exit gates without doing a single gen, it would be tricky to do like some maps don't have a lot of pallets or the killer can respect the pallets and juke the head ons but that might lose him the game bacause some survivors can go for stuns meanwhile others are doing gens
It would be high risk high reward, what are your thoughts on this?would love to hear
Comments
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Sounds a bit like rewarding bully squads tbh. The new meta would revolve around Head On, Blastmine, Power Struggle, & Flip Flop..
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No, it would absolutely get abused. Go watch Skermz “head on experience” for an example.
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Yes and No, yes it is true that it encorages that playstyle if this is introduced, but it would be very risky because right now, when a killer is against the bully squad the killer will win in the long run because nobody is doing gens all want the killer attention, so they mess around drop pallets to stun the killer, so, after a while when they try to head on the killer, they have nowhere to run because they created a dead zone by dropping those pallets and that what make them lose the game.
Ofc it would need to balance the amount you get from the stuns and the amount you need for each map, like for example, the game, in that map would count less the pallet stuns
It would all depend on balance, balancing the numbers, like pallet save or flashlight save gives more points than just head on and power struggle stun
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I watched it, It would all depend on balance, balancing the numbers,the amont you get like pallet save or flashlight save gives more points than just head on and power struggle stun
Ofc it would need to balance the amount you get from the stuns and the amount you need for each map, like for example, the game, in that map would count less the pallet stuns
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This is like killing via bleedouts, its winning by bypassing your core objectives, and we definitely don't need another way to do that.
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what if they implemented the unbreakable basekit in the end?
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They should implement some counter to slugging all survivors, the system they tested wasn't it though.
Instead of allowing all survivors to pick themselves up at any time, but with a longer default recovery duration, they should instead allow survivors the ability to pick themselves up, with a faster recovery speed, but only when all survivors are either hooked or dying.
This allows killers to maintain pressure by slugging the odd one or two survivors during the course of the game. But if they were to slug all survivors at any stage, or to 'slug for the 4K', then as soon as the last survivor is downed, one of the other survivors would pick themselves back up. This would create a 'whack-a-mole' situation that would make it impossible to keep all survivors down at once, but would only be triggered by an intentional BM scenario.
This wouldn't adversely affect 'regular' killers who aren't trying to play scummy, it would still allow slugging to be used as a form of pressure, and it wouldn't require the rework of all perks that involve the dying state.
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To sum up, is like adding to unbreakable the Felix "Desperate measures" perk, right?
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I mean this in the nicest way possible but how many more ways do survivors need to be able to escape? You already have the actual game itself, doing generators and if that has gone sideways, one of you will have the chance to get the hatch. We don't need a Friday the 13th setup where your group of rowdy teenagers can kill the monster...
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Because doing gens is boring, I love the perks that BHVR reworked, so would be nice if they made more updates to the gameplay, like what they did with the basekit unbreakable and mori, they just introduced it in ptb, it didn't made past live servers, so would be cool if they add like something new in the PTB that may not go live
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Kinda, but it's all or nothing, either there's no survivor standing and it's active, or there's at least one survivor up and it's not.
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If you find the core gameplay of DBD to be boring, DBD may just not be the game for you...
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Not for regular game, maybe for a new gamemode.
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Yeah, at the moment bully squads usually throw the game. But if they were to get energy from their stuns to power the gate, then it'd be like having your cake and eating it too
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I don't think only I find doing gens boring
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