The second iteration of 2v8 is now LIVE - find out more information here: https://forums.bhvr.com/dead-by-daylight/kb/articles/480-2v8-developer-update
Bug Fixes 6/12/22
Seraphor
Member Posts: 9,413
- "Removed impassable spaces on the Ironworks of Misery.
- Removed spaces where Killers could not pass between objects (trees, rocks) on the Crotus Prenn Asylum Map. "
This is awesome, but what about literally every other map? This problem was not isolated to only these two maps, it's every map with random tile spawns.
Also...
KNOWN ISSUES
- The Killer’s Aura does not properly appear while Kindred is active if the Hooked Survivor did not equip the Perk.
So does Kindred now only work for the survivor who's hooked? If I equip Kindred, and someone else gets hooked, I don't see the killer? Is that how bad this perk has been broken?
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Comments
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That Kindred bug is pretty rough, though from descriptions it looks like the important part - the survivor auras - still works? It's still a pretty bad bug, though, I hope it can be fixed ASAP.
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That small tiny Knight buff is a nice welcome suprise.
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i like how the patch notes are actually organized now instead of being mashed together, really hope that'll continue with the next patch notes
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