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Your Ideas for a new original killer!

Sastock
Sastock Member, Alpha Surveyor Posts: 3

Hello everyone! I wanted to see what people thought would be a cool idea for an original killer!

Personally, I have had this idea in my head for a long time and I would like to share it. The killer is called The Pharaoh and he is a Self-buffing and hook manipulation killer.

His main Power is called Tomb of the Pharaoh. In the match, many tombs will spawn and all the chests in the map will be turned into tombs. The Pharaoh will be able to teleport to the tombs and be able to trap a total of 4 tombs. The Pharaoh can shift around what tombs he wants trapped whenever he pleases. When a survivor interacts with a trapped tomb, they become stunned for 3 seconds, then, hindered and blinded for 60 seconds. The Pharaoh can also teleport to the tombs whenever he wishes and gets a notification when I survivor interacts with a trapped tomb. When he teleports to the trapped tomb that was interacted with, he can grab the survivor and start carrying them. All tombs have a small chance to carry a very rare item with an add on with 3 tombs carrying guaranteed items. When a tomb has been opened, it will be unable to teleport to and interact with for 120 seconds. The tomb will then reset. If the tomb had an item, it will not carry another item when it resets

His second power is called Power of Ra. After hooking a survivor by any means, gain a token. With this token, you can place them within pillars that spawn on the map. You can see their auras in white and can place the tokens in any pillar anywhere on the map. 4 pillars will spawn on the map. You do not have to cross the map to interact with one. You can have a total of 5 tokens and convert them into blessings that grant 4% increase in every action per token totaling to 20% increase in any action (Breaking pallets, Damaging Generators, hooking, missed attack cooldown, picking up.) You can spread the tokens throughout each pillar however you wish. With all 5 tokens, you are granted access to a new hook called the Sand Pit. While having 5 blessings, standing over a survivor in the dying state, you can trap them within the sand and they will be transported somewhere within the map. Survivors in the pit will die 25% faster and other survivors will be alerted to their location. Finding the survivor will be difficult for on the ground you will only see a small pile of sand on the ground and you will have to pull them out of the sand trap.

Survivors can interact with the pillars and carry the blessings. They receive no buffs and have to follow a trail led by a Golden Scarab to remove the blessings. The blessings are still active while the survivor carrys them.

What do you think?