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No One Left Behind is a good perk, especially for Solos

You and your teammates have to make it to endgame, but when that happens it makes you a super teammate and it makes you feel like part of a team. Fast unhooks, fast heals, buffs the basekit Borrowed Time, and offers coordination. The perk is a success of 6.1, for sure.

Comments

  • MrMori
    MrMori Member Posts: 1,691

    I run it every match, I like it a lot. Something really cool is that with the unhook speed, you can actually unhook a player and then DH if the killer tried to trade. I've gotten some awesome saves and gotten out myself thanks to that.

    Also free BP.

  • Cassiopeiae
    Cassiopeiae Member Posts: 263

    If the killer has atleast half a braincell you won't get to endgame in Solo Q 90% of the time, period. And the one in a milionth time that you do you should just leave.

  • Alcuin
    Alcuin Member Posts: 460

    I've just started running it. First match, I was able to unhook a Feng against a STBFL Wraith; I died in the process but Feng escaped. Next match, I unhooked an Ace with We'll Make It, too, about 20-30 meters away from the Doctor in chase with a Nea. I tried getting Ace away from the hook, but he wanted to be healed on the spot. It was a super fast heal.

    The map-wide Bond also keeps you in the match if you're on death hook. You know when it's safe to stay in the trial and you don't have to be waiting at the exit gate doing nothing. It's a nice perk.

  • edgarpoop
    edgarpoop Member Posts: 8,444
  • Mockingjay_S451
    Mockingjay_S451 Member Posts: 393

    I run Felix’s perk Desperate Measures so that I get the faster unhooking, healing, etc… during the whole match. And the more people injured, dying or hooked it increases the quickness percentage.

    I also mostly play solo and don’t make it to end game that often. Lol

  • JustAnotherNewbie
    JustAnotherNewbie Member Posts: 1,941

    For a moment there I read Left Behind and I got chills down my spine.

  • MrMori
    MrMori Member Posts: 1,691

    I don't care about that, I want hype rescues and crazy double escapes.

  • MrMori
    MrMori Member Posts: 1,691


  • RaSavage42
    RaSavage42 Member Posts: 5,566

    1) You have to make it to Endgame

    2) You can't be the one chased and Camped

    3) The Exit Gates have to be opened

    Now I would like to see NOLB get the Gens completed condition instead of EGC but who am I

  • MrMori
    MrMori Member Posts: 1,691

    The exit gates don't have to be opened, that's what changed in 6.1.0 that made it viable. They also added a 7% speedboost that stacks with the basekit 10%, meaning if you unhook someone endgame they're almost guaranteed to be out.

    Add Dead Hard on top of this, and it can be pretty great. But you're right about one thing. Getting to endgame is a huge issue in solos. It's very common for one person to already be dead, maybe you, before endgame, making it too risky to go for saves.