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Nerf Devour Hope

pooPyrus
pooPyrus Member Posts: 32
edited December 2022 in Feedback and Suggestions

Devour is an unfun, poorly designed perk which either guarantees a win for killer, or does absolutely nothing. The idea that a perk can either win you a game single-handedly, or be completely useless, is a flawed idea of perk design. There have been many games where devour hope has carried me to victory while in others the perk is completely useless. Such a strong perk should not have so much rng dependence. Whether you are playing killer or survivor, devour seems unfair and unrewarding, as the only prerequisite is not to camp. Such anti camping rewards should be a fundamental part of dbd design philosophy, not as an addendum to bad perk.

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