Nerf double Iri Myers

I'm a killer main. I actually love playing Myers, occasionally run perma T3 but like 1 out of 50 games.

Tombstone Myers is broken in the same way old Mori's and Keys were broken. The rules of the game are fundamentally broken by using a (not so rare) addon. I feel like this is an outdated mechanic from when the game was less balanced and has no place in current DBD. (I just died cause oops, silly me, ran to a jungle gym without a locker...those weird maze ones in Yamaoka....outplayed I guess)

It doesn't take skill to play, it is fundamentally unfair to survivors, it doesn't take very long to tier up, and the only counterplay is "don't get hit" or "die in a locker"

I'd love to see this reworked in the future. I think tombstone piece is powerful enough and gets the same idea of Myers being deadly without a permanent state.

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