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Tile Concept - Dead Zone Loop - Iteration 2

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A Tile with a Jungle Gym made of some low but mostly High Walls short in length that completely obscure vision through them, but can be moved through.

A Fire Barrel in the center of this Loop suppresses the Scratch Marks and Footsteps for all Survivors that are inside the Tile.

Crows sitting on the top of the Hedges/Shrubs with thick Brambles/Crates (whatever is thematically appropriate) will Caw while a Survivor is inside it, but will not fly away. (When they stop Cawing, the Killer knows they should leave the Loop as well)

The general idea is to try to juke the Killer visually, akin to how a player would try to juke a Nurse given enough LoS blockers even though they may not even be near any Pallet/Vault.

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