Visit the Kill Switch Master List for more information on this and other current known issues: https://forums.bhvr.com/dead-by-daylight/kb/articles/299-kill-switch-master-list
Please revert this week's SBMM changes
I want to preface this by saying that I appreciate that the dev team is constantly trying to make adjustments to the SBMM system so that playing the game is just a little less wretched of an experience. However, whatever tweaks were made this week have resulted in abysmal games and not just on one side, but both survivor and killer matches have gone to absolute hell, the skill discrepancy in lobbies have never been this extreme (barring some days of the SBMM test week and the second round of preliminary SBMM testing while the grade system was in place). I appreciate having less sweaty matches, but playing against people who just installed feels incredibly cruel with almost 3k hours under my belt.
I've seen a bunch of other people complain about it on the forum as well, so I'm fairly certain it's not just my personal MMR that's bugged in some form or another.
Comments
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that would explain a lot.
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What changes, exactly, were made?
Or is this just guessing?
I haven't seen much of a difference, aside from a decent number of folks coming back for the event and probably being slightly lower MMR than they should. But that happens every event (just wait until the anniversary >_<)
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This makes the most sense to me. I was wondering why I was going against people that were prestige 20-30 but would run into things during chases.
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