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My vision for 4v1 vs. what BHVR has in mind
2,000 hours on survivor, 1,000 on killer.
Been about 3 weeks since I played killer. Man what a suck fest, who would subject themselves to this mental abuse willingly anymore? (but killer is stronger than ever! -the internet mob)
Listen, I'm forty years old. I came to talk, not debate with teens and 20-somethings.
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I walked across a map today, found a survivor hiding, hit them, they didn't run at all, down them and a gen popped. Just insane gen speeds.
Not to mention you hear Boon COH going down every 5 seconds, seriously, its the only boon perk used in the game.
4/5 survivors run dead hard, all of them get three health states. They got macros and crap on that stuff too, fake them out 3 times and they don't pop it. Actually swing and they use it in the 0.003 reaction time. yeah right. They use it 90% of the time in a pallet so it's irrelevant anyways.
Meanwhile they're on comms telling each other 20 perks worth of useful intel. Give a killer 2-3 roaming entity eye buddy players that all they can do is talk to the killer and tell info and people would riot.
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I realize I am high MMR, seems like it never changes even when I lose. I get prestige 90+ sweat squads that make sure I know it was an easy match for them.
Playing with the few friends left that still play seems like the only viable game in town. I pity those killers who get us, we win 90% of the time.
Sigh, after 2.5 years maybe time to move on?
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My vision would be: making killers far more lethal and increasing lobbies to 10-12 survivors. Multiple objectives, larger maps with more interactable environment pieces, you get found and you can't get away you die. Do group objectives or try to sell people out to benefit yourself. Performance based on how long you last in the match vs. everyone else. No exit gate, a way out doesn't become obvious until 2-3 people left and only 1-2 can get it (depending on what the group got done in the early game) Killers rewarded for how well you kill. You join a lobby with buddies, fine, but you get less perks, move slower, have a radio backpack on your back or something to ID you as a member of a SWF, something.
This loop fest flashlight clicking game of tag that is built for survivors to buy skins has gotten rather stale.
Comments
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Wow super high mmr sounds awful. Glad I don't play at quite that level. And that suggestion is a bit extreme. It'd be impossible to balance.
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Oh wow cool a killer good survivor bad post!! Those dirty dirty swfs, how dare they play with friends.
In all seriousness though.. Yeah.. that sounds like it would make solo survivor even more miserable/boring and killer even more stressful than it already it is, and for reference, the stress is why I enjoy laying killer in the first place, and I think I'd just quit the game if that ever happened.
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You want 10-12 survivors? Let's just put 2 or 3 killers then there too otherwise that would be total waste playing killer alone agains't that many survivors and it definetely should be another game mode.
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I would be fine with 2 killers vs 4 survivors too but would need lot of balancing. The new texas chainsaw game will have what 3 killers vs 4 survivors.
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