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knight buff
sanees
Member Posts: 665
how about making the summon a little more important
for example, when you summon an assassin and until he disappears, the knight's speed increases by 0.1 and hits inflict a deep wound
while the executioner exists, the stun with the palette lasts 25% less and palette breakage speed increased by 20
while the jailer exists, hitting a survivor applies an effect trauma and bleeding
1