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Games became harder to win as Killer
Now before you say anything, i do not expect to 4K every match.
I generally love the new buffs to SoloQ , it was a boost that solo players needed but the games really became tough for killers that aren't sweaty Nurse/Blight/Spirit main.
And the biggest things that make maches difficult are maps and survivor's items.
Medkits are undeniably the strongest items and they have some the most busted add-ons in the game
As for maps, yea i don't think we need to talk about them too much. There are more than 10 maps rn that really benefit survivors and seeing how Devs "reworked" Eyrie of Cringe that number will probably get bigger and bigger.
So my idea is to rework Medkits slightly (slower speed on self-heal like 23sec etc) and nerf add-ons like A-Ring, MDR and Instaheals etc. so both sides are more balanced in terms what they can bring into a match.
As for maps, since Bhvr can't design well balanced maps we would probably have to either remove or rework map offerings.