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Anti 4k slug suggestion

We all know getting ur 4 kills is cool, but there are people that will slug u just at the end of the game searching for the last survivor to have both on the floor before hooking. Even if the last survivors play as team these cases are almost always a lost situation with 1+ gen to do. Its a time waste because the killer refuses to end the game with a probability the remaining survivor could get the hatch. Unbreakable is an option of course and soulguard too in some cases but yea. For the 4k slug it would be just nice to end the game early without using a perk so that someone could get the hatch

In my Opinion the survivor should be able to surrender, stop holding on to his miserable state and go to the after game screen creating his teammate the possibility to get the hatch and stop the 10 min narccism of the killer to get all kills. The Surrender should be rewarded for the killer as if some1 bled to death. There should be a limitation on the usage like after reaching the max recovery limit the surrender option gets active.

Comments

  • YOURFRIEND
    YOURFRIEND Member Posts: 3,389

    Dunno about the angry and insulting tone of this post, but I absolutely feel that survivors who have been on the ground for like half the duration should be able to give up.

  • wydyadoit
    wydyadoit Member Posts: 1,140

    I run no mither, tenacity, unbreakable, and soul guard sometimes just for fun.

  • mr_Beast_Artist
    mr_Beast_Artist Member Posts: 327

    It is necessary to make it so that the survivors can get up from the ground themselves and then there will be no this toxic gameplay where they leave you on the ground and nod.

    This is especially annoying when there are 2 of you and you can no longer fix the generators, lo and behold your friend was found but the killer leaves him on the ground and this is still playing for time.

    DEVELOPERS MAKE THE SURVIVORS GET UP FROM THE GROUND AND THIS WILL SOLVE THE PROBLEM.

  • Bran
    Bran Member Posts: 2,100

    There doesn't need to be a unbreakable basekit for this. It's fair gameplay.

  • MrTople
    MrTople Member Posts: 2

    i dont want unbreakable as basekit either, but i dont want to lay on the floor till i die becasue the killer is searching the whole map for the other survivor. In my opinion its holding the game hostage. People are frustrated with eruption stopping them for 16 seconds to play the game but beeing slug for up to 4 mins seems to be no issue. it is tiring to see that to dc is sometimes a option to end this hussle but u lose big time for that

  • Xernoton
    Xernoton Member Posts: 5,965

    Base kit Unbreakable... We had a PTB where this was a thing and players resoundingly said this was a bad idea.

    Being slugged isn't the most thrilling experience but base kit Unbreakable will result in the killer having even less ways to create pressure. That would only amplify tunneling even more, while simultaneously removing any risk in playing reckless and swarming the killer.

    When there are only 2 people left, it would be nice to see the bleedout timer regress at a much quicker pace (maybe 2 minutes instead of 4). That would at least make this a bit better.