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Idea for Encouraging 'Nice Guy' Playstyle

I am happy with where the game is at, and I am happy with the direction it is going. With that being said, I see a lot of people complaining about tunneling so as a fun experiment I wanted to pitch an idea for encouraging 'nice guy' killers, or killers that spread out their kills instead of focusing down a single person.


So here is the idea: if a killer gets two unique hooks in a row, the third hook will be applied to both of the healthiest survivors. So if I hook Dwight then Meg then Jake, Dwight Meg and Jake will be missing a life like normal, but Claudette will also be missing a life even though she was never hooked. If the killer than does this a second time in a row, they can set all survivors to death hook, and doing it a third time can instantly kill the fourth survivor for free, ending the game in 9 hooks or just giving the killer the option of tunneling a little later in the match. This effect cannot proc if there are only three survivors alive.


This idea allows killers to keep tunneling as an option, because there are times where it is neccasary to win, while making it so that they aren't throwing the game by trying to be 'nice' with their kills. This would also enable hybrid strategies, such as starting the game with triple nice guy hooks before switching to tunneling for the mid and late game.


Some killers may even prefer to spread their kills for the entirety of the match with this change which could open up exciting new strategies on their end, counterplay on the survivor's end, and longer matches in general.


Again though, I couldn't care less if this change did or did not get implemented. I'm looking forward to future expansions one way or the other!