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It is me or the rift for killer are more simple than survivor?

What I mean is, the mission for killer is pretty... Simple... Kill X survivor, take X survivor down, break X pallet,... All her missions can be done in one game (except the level 4 of each tomes) But for the survivor... Boy, it take some times 10 or 20 games to make just one at the level 2, like make a gen in the terror radius of the killer, hide in the terror radius of the killer in 120 secondes or more, heal more than two healt bar from the other survivor with help, try to win a party with only No mither...


Except the Brown Glyph for killer who was a pain in the ass... All the other mission are pretty simple, with no effort... And it's pretty ironic that, the pink Glyph for survivor is pretty fun, and the other (the white or whatever)


It just me who have this impression? Or all chapters are pretty simple for Killer and not survivor? Like I said, it's probably an impression...

Comments

  • Nirgendwohin
    Nirgendwohin Member Posts: 1,251

    at least the challenges for killer are rather uninspired and boring

  • Nazzzak
    Nazzzak Member Posts: 5,851

    Perhaps killer mains are more likely to complete survivor challenges after doing their own, while survivor mains are less likely to cross over and complete killer challenges? That might be why they make the killer ones simpler?

  • Bwsted
    Bwsted Member Posts: 3,452

    There's a mix of of stupid challenges for either side. Killer challenges might be slighlty easier because by design you can almost always rely on yourself to complete them. For survivor, there's very often something that requires the killer's or teammates' input.

  • csandman1977
    csandman1977 Member Posts: 2,358

    Except for glyph challenges, most of them are designed to be completed with normal game play.

    During normal gameplay there is just less for a killer to do. Plus it's one person doing it. Survivors have more things they can do, plus s far as the healing, unhooking, generating, etc, they have to share the game with 3 other people. Makes it a bit harder.

    The challenge for some killers is having to learn killers they done normally play to complete some of them. For instance, I've played knight a handful of times, but I have no idea which symbol is assassin or carnifex. I can guess, but I then have to know which order they are in.

    While the break 6 objects in a game will be easy with a game map offering, the assassin hits may be a bit harder.

    I'm rambling now. Sorry

  • Phasmamain
    Phasmamain Member Posts: 11,534

    The only killer challenge I had issues with was the orange glyph one

    Fkr survivor I’ve had meltdowns trying to do blood debt, Green glyph, last minute hero and Co-op heals. Survivor challenges are way harder imo

  • SpaghettiVase
    SpaghettiVase Member Posts: 341

    Aside from green glyph as those can be completed as a killer, most co-op survivor challenges are going to be the hardest in a game where you have 0 communication.

  • Firellius
    Firellius Member Posts: 4,539

    I think it's more that killer challenges are in line of normal gameplay, whereas survivor challenges are outside the line of normal gameplay and sometimes even require soft-throwing. But one survivor messing up like that used to not be too big of a deal if the killer wasn't hard-sweating, so they were mostly acceptable. Yeah, you'll probably just give the killer a free down with that broken ankles challenge, but one free down isn't that big of a deal.

    Or wasn't, rather.

  • Marc_123
    Marc_123 Member Posts: 3,689

    I am happy i can do both sides and can switch to the easy routes first.

    Some surv challenges are really hard as solo player. A lot of them require pure luck - which can be annoying as f.

  • Aven_Fallen
    Aven_Fallen Member Posts: 16,355

    Yeah, in general Killer Challenges are easier. They are more like "Play the game" and you get them. Survivor-Challenges however require you to do things which are not the Objective, like cleansing Totems or stuff like that.

    I guess this is fine tho. I dont mind it too much.

    However, the shared challenges are stupid sometimes. There is a difference between dropping 18 Pallets in a Chase and kicking 18 Pallets. The latter one will happen because Killers have to kick Pallets. The first one will take some time if you dont want to waste any ressource in the first game.

    Same with Hooks/Unhooks. Hooking 20 Survivors is two or three games. Unhooking 20 Survivors is probably more like 10 games.

    Those are the ones which should be changed, but other than that, it is fine IMO.