DS & the "fun" mentality

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Comments

  • DarkGGhost
    DarkGGhost Member Posts: 1,072

    @powerbats every kill has a drawback. If the killer camp the last 3 gens you only have to go fix them and when you hear the heartbeat you run away if the killer follows you he\she will lose the game and maybe you will survey. If you don\t know wher the hatch is just follow the heartbeat and you will find it if the killer camp it just fix the gen/s it's so eazy and work if you have QI 90+

  • powerbats
    powerbats Member Posts: 7,068

    @DarkGGhost said:
    @powerbats every kill has a drawback. If the killer camp the last 3 gens you only have to go fix them and when you hear the heartbeat you run away if the killer follows you he\she will lose the game and maybe you will survey. If you don\t know wher the hatch is just follow the heartbeat and you will find it if the killer camp it just fix the gen/s it's so eazy and work if you have QI 90+

    Well M&A works wonders for that, Insidious and M&A is evil and as far as following the heartbeat sneaky killers play mind games with that. The'll go someplace where they can be close to the hatch but to get to it the survivor has to go past them.

    For instance they'll camp a hill and stay on top of it looking around then jump off do a mini patrol and circle right back to it. So the survivor hears the heartbeat and thinks the killer is guarding the hatch and it's not actually there.

  • DarkGGhost
    DarkGGhost Member Posts: 1,072

    @powerbats said:

    @DarkGGhost said:
    @powerbats every kill has a drawback. If the killer camp the last 3 gens you only have to go fix them and when you hear the heartbeat you run away if the killer follows you he\she will lose the game and maybe you will survey. If you don\t know wher the hatch is just follow the heartbeat and you will find it if the killer camp it just fix the gen/s it's so eazy and work if you have QI 90+

    Well M&A works wonders for that, Insidious and M&A is evil and as far as following the heartbeat sneaky killers play mind games with that. The'll go someplace where they can be close to the hatch but to get to it the survivor has to go past them.

    For instance they'll camp a hill and stay on top of it looking around then jump off do a mini patrol and circle right back to it. So the survivor hears the heartbeat and thinks the killer is guarding the hatch and it's not actually there.

    ok so you are rank 13 at best

  • Vietfox
    Vietfox Member Posts: 3,823

    @powerbats said:

    @DarkGGhost said:
    @powerbats every kill has a drawback. If the killer camp the last 3 gens you only have to go fix them and when you hear the heartbeat you run away if the killer follows you he\she will lose the game and maybe you will survey. If you don\t know wher the hatch is just follow the heartbeat and you will find it if the killer camp it just fix the gen/s it's so eazy and work if you have QI 90+

    Well M&A works wonders for that, Insidious and M&A is evil and as far as following the heartbeat sneaky killers play mind games with that. The'll go someplace where they can be close to the hatch but to get to it the survivor has to go past them.

    For instance they'll camp a hill and stay on top of it looking around then jump off do a mini patrol and circle right back to it. So the survivor hears the heartbeat and thinks the killer is guarding the hatch and it's not actually there.

    ok so you are rank 13 at best

    You gotta love this kind of people @powerbats 😂

  • powerbats
    powerbats Member Posts: 7,068

    @DarkGGhost said:

    ok so you are rank 13 at best

    🤦‍♂️🤦‍♂️🤦‍♂️🤦‍♂️🤦‍♂️🤦‍♂️🤦‍♂️🤦‍♂️🤦‍♂️🤦‍♂️🤦‍♂️🤦‍♂️🤦‍♂️🤦‍♂️

    That old adage popped into my head when I read this so here.

  • mcNuggets
    mcNuggets Member Posts: 767
    edited December 2018

    @The_Crusader said:
    3 gen strats are easy to beat with 3-4 people. I've done many.

    The survivors can do the gens faster than the killer can patrol them. If everyone makes the effort to do gens then the killer will realize they're losing and commit to a chase eventually, allowing the last to finish a gen. It only sucks if you get a hatch camping Claudette.

    If there's only 2 people I assume the killer would be hunting down the survivors anyway.

    Not if the killer has overcharge, or is a hillbilly.

    Also picture above: No one had DS, of course you get a 3k ;)

  • Master
    Master Member Posts: 10,200

    @powerbats said:

    @Master said:

    If the killer nevre commits to a chase, you simply tap the gen.
    Sure it takes a lot more time than usual, but its far from unbeatable..... dont forget that its 1vs4 and the killer has to manage 4 survivors at 3 gens

    You're assuming it's a 1 v4 and not a 1v3 or 1v 2 or even a 1v1 if the gens are just far enough apart. Prior to Spirit coming out me and 2 other solos faced a really good 3 gen strat Doc on Backwater Swamp. It took us over half an hour to finally beat him.

    If it's the right killer and the right gen placement it's nigh impossible to beat.

    If survivors actually died before the 3genstrat took place, then the killer commited to the chase/hook and gaev up on the gen strat. If the survivors then do the wrong gens, then its completely their fault

  • Vietfox
    Vietfox Member Posts: 3,823
    Master said:

    @powerbats said:

    @Master said:

    If the killer nevre commits to a chase, you simply tap the gen.
    Sure it takes a lot more time than usual, but its far from unbeatable..... dont forget that its 1vs4 and the killer has to manage 4 survivors at 3 gens

    You're assuming it's a 1 v4 and not a 1v3 or 1v 2 or even a 1v1 if the gens are just far enough apart. Prior to Spirit coming out me and 2 other solos faced a really good 3 gen strat Doc on Backwater Swamp. It took us over half an hour to finally beat him.

    If it's the right killer and the right gen placement it's nigh impossible to beat.

    If survivors actually died before the 3genstrat took place, then the killer commited to the chase/hook and gaev up on the gen strat. If the survivors then do the wrong gens, then its completely their fault

    @Master
    You can commit to the chase and not give up on the 3 gen strat, i've done it lots of times.
    Does it work every time? No, but it's quite possible to do both things. In my experience most of the times 1 or 2 survivors are dead already when there are 3 gens left in the map.
  • Master
    Master Member Posts: 10,200

    @Vietfox said:
    Master said:

    @powerbats said:

     @Master said:
    
      If the killer nevre commits to a chase, you simply tap the gen.
    

    Sure it takes a lot more time than usual, but its far from unbeatable..... dont forget that its 1vs4 and the killer has to manage 4 survivors at 3 gens

    You're assuming it's a 1 v4 and not a 1v3 or 1v 2 or even a 1v1 if the gens are just far enough apart. Prior to Spirit coming out me and 2 other solos faced a really good 3 gen strat Doc on Backwater Swamp. It took us over half an hour to finally beat him.
    

    If it's the right killer and the right gen placement it's nigh impossible to beat.

    If survivors actually died before the 3genstrat took place, then the killer commited to the chase/hook and gaev up on the gen strat. If the survivors then do the wrong gens, then its completely their fault

    @Master
    You can commit to the chase and not give up on the 3 gen strat, i've done it lots of times.
    Does it work every time? No, but it's quite possible to do both things. In my experience most of the times 1 or 2 survivors are dead already when there are 3 gens left in the map.

    Well then its the survivors fault for maneuvering themselves in this situation.
    Which gen you do is the ONLY tactical decision you need to make as surivor, but sometimes they dont even think about that.

  • Vietfox
    Vietfox Member Posts: 3,823
    Master said:

    @Vietfox said:
    Master said:

    @powerbats said:

     @Master said:
    
      If the killer nevre commits to a chase, you simply tap the gen.
    

    Sure it takes a lot more time than usual, but its far from unbeatable..... dont forget that its 1vs4 and the killer has to manage 4 survivors at 3 gens

    You're assuming it's a 1 v4 and not a 1v3 or 1v 2 or even a 1v1 if the gens are just far enough apart. Prior to Spirit coming out me and 2 other solos faced a really good 3 gen strat Doc on Backwater Swamp. It took us over half an hour to finally beat him.
    

    If it's the right killer and the right gen placement it's nigh impossible to beat.

    If survivors actually died before the 3genstrat took place, then the killer commited to the chase/hook and gaev up on the gen strat. If the survivors then do the wrong gens, then its completely their fault

    @Master
    You can commit to the chase and not give up on the 3 gen strat, i've done it lots of times.
    Does it work every time? No, but it's quite possible to do both things. In my experience most of the times 1 or 2 survivors are dead already when there are 3 gens left in the map.

    Well then its the survivors fault for maneuvering themselves in this situation.
    Which gen you do is the ONLY tactical decision you need to make as surivor, but sometimes they dont even think about that.

    What i meant is that i can chase and still kinda control what gens i don't want to be done. You don't necessarily need to give up on the 3 gen strat because of a chase.
  • powerbats
    powerbats Member Posts: 7,068

    @Vietfox said:

    What i meant is that i can chase and still kinda control what gens i don't want to be done. You don't necessarily need to give up on the 3 gen strat because of a chase.

    This it's not always the survivors fault despite the killers ALWAYS wanting to place blame there. I mean it obviously can't be because a high mobility killer ot good gen control killer plays well.