DS & the "fun" mentality

In the dev stream that i watched they said they are making killers that are fun not necessarily powerful. Fine, if that's the case remove the one thing ( DS ) or change it so that us killer mains get to have fun too. Since this last killer/DLC getting BMed at constantly, tea bagged, and squaded DS teams has increased for some reason.

If the devs really want to live up to the "fun" mentality REMOVE/CHANGE NOED & DS. I would happily give up noed if DS wasn't around. Things need to change or its going to push us 1k Plus hour people away.

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Comments

  • Vietfox
    Vietfox Member Posts: 3,823
    Vane said:

    Since this last killer/DLC getting BMed at constantly, tea bagged, and squaded DS teams has increased for some reason.

    I gotta admit i was in one of those squads yesterday 😂
    I dusted off my DS and SB.
  • alivebydeadight
    alivebydeadight Member Posts: 1,559

    everytime I see this I will link people to my outlast killer, why, because I made a perk on her that counters DS

  • The_Crusader
    The_Crusader Member Posts: 3,688
    edited December 2018
    Master said:

    You have to understand that the "fun" is fun from the survivors perspective (even if legion isnt really fun for both sides) and DS can be "fun" for survivors

    It really feels like that with DS

    There's nothing fun about it for killers. It just feels toxic. Downing someone and knowing you can't pick them up or you're getting a stun for it. Stunned for doing your objective while they get a free escape just because of a choice they made before the game.
  • PhantomMask20763
    PhantomMask20763 Member Posts: 5,176

    everytime I see this I will link people to my outlast killer, why, because I made a perk on her that counters DS

    Can you link it??? Or did I already comment on it I forgot, can you still link it either way tho
  • Condorloco_26
    Condorloco_26 Member Posts: 1,714

    Sluggin' time. Because hooks are so 2016.

  • artist
    artist Member Posts: 1,519
    I use ds for the points :)
  • brock
    brock Member Posts: 305
    edited December 2018

    @alivebydeadight said:
    everytime I see this I will link people to my outlast killer, why, because I made a perk on her that counters DS

    Yeah but the thing is your killer and the perks she has don't exist; So what's the point.

  • scorpio
    scorpio Member Posts: 356

    @Master said:
    You have to understand that the "fun" is fun from the survivors perspective (even if legion isnt really fun for both sides) and DS can be "fun" for survivors

    Hit the nail on the head. Not sure how the devs think it's fun to play a killer that is weak and gets bullied by survivors all match. Legion was clearly designed with survivors in mind because he was meant to be the anti-tunneling killer. Funny thing is he ended up being the best tunneler in the game so that backfired pretty hard. But yeah, DS is never fun. It just seems really unfair and OP. It changes how the killer plays the game because I know for me I don't even like wasting my time on the DS person, and they're always the person in bright clothes running around in front of you trying to get you to chase them because they know they have a get out of jail free card. Yet somehow DS is totally acceptable but if a killer uses NOED they are abused to no end.

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  • Rebel_Raven
    Rebel_Raven Member Posts: 1,775
    edited December 2018
    Problem with DS people have is it basically destroys the pressure the killer has on the survivors.

    I'm not terribly mad about DS, mind you.
  • powerbats
    powerbats Member Posts: 7,068

    You know I'd love for them to actually remove DS from the game so the vocal minority couldn't use it as an excuse anymore. It's not as rampant as they claim it's not a 4 man swf depip squad running DS/AD/SB/DH insert w/e excuse perk needed all the time either.

    Is it annoying, yes is it impossible to deal with no, do 4 people have it in every match no, do killers have options yes. If you constantly are blaming 1 perk for your gameplay issues then that'd infer you're part of the problem and not just the perk.

    Because lets face it as soon as they remove this killers will simply go back to the same old wheel of complaints excuses they rotate through. SC/SB/UE/AD/DH/NM/TB/Flashlights/medkits etc etc etc.

  • alivebydeadight
    alivebydeadight Member Posts: 1,559

    @brock said:

    @alivebydeadight said:
    everytime I see this I will link people to my outlast killer, why, because I made a perk on her that counters DS

    Yeah but the thing is your killer and the perks she has don't exist; So what's the point.

    of us trying to get the killer into the game or atleast that perk

  • mcNuggets
    mcNuggets Member Posts: 767

    @Vane said:
    In the dev stream that i watched they said they are making killers that are fun not necessarily powerful. Fine, if that's the case remove the one thing ( DS ) or change it so that us killer mains get to have fun too. Since this last killer/DLC getting BMed at constantly, tea bagged, and squaded DS teams has increased for some reason.

    If the devs really want to live up to the "fun" mentality REMOVE/CHANGE NOED & DS. I would happily give up noed if DS wasn't around. Things need to change or its going to push us 1k Plus hour people away.

    Please.

    Decisive Strike is balanced.
    A free off with the counter play wasting your own time (which works 10% of the time) or to waste two perk slots to make it less powerful but still effective is definteley balanced.

    Just get on my decisive level.

    But tbh. 3 gen strat or nurse is equal to decisive strike, if we talk about the fun factor.

  • Master
    Master Member Posts: 10,200

    @mcNuggets said:

    @Vane said:
    In the dev stream that i watched they said they are making killers that are fun not necessarily powerful. Fine, if that's the case remove the one thing ( DS ) or change it so that us killer mains get to have fun too. Since this last killer/DLC getting BMed at constantly, tea bagged, and squaded DS teams has increased for some reason.

    If the devs really want to live up to the "fun" mentality REMOVE/CHANGE NOED & DS. I would happily give up noed if DS wasn't around. Things need to change or its going to push us 1k Plus hour people away.

    Please.

    Decisive Strike is balanced.
    A free off with the counter play wasting your own time (which works 10% of the time) or to waste two perk slots to make it less powerful but still effective is definteley balanced.

    Just get on my decisive level.

    But tbh. 3 gen strat or nurse is equal to decisive strike, if we talk about the fun factor.

    Please.

    even the devs admitted that it is broken in its current state.
    Oh and btw the survivors maneuvering themselves into a 3 gen strat is equal to DS? K bro :lol:

  • Vietfox
    Vietfox Member Posts: 3,823
    Master said:

    @mcNuggets said:

    @Vane said:
    In the dev stream that i watched they said they are making killers that are fun not necessarily powerful. Fine, if that's the case remove the one thing ( DS ) or change it so that us killer mains get to have fun too. Since this last killer/DLC getting BMed at constantly, tea bagged, and squaded DS teams has increased for some reason.

    If the devs really want to live up to the "fun" mentality REMOVE/CHANGE NOED & DS. I would happily give up noed if DS wasn't around. Things need to change or its going to push us 1k Plus hour people away.

    Please.

    Decisive Strike is balanced.
    A free off with the counter play wasting your own time (which works 10% of the time) or to waste two perk slots to make it less powerful but still effective is definteley balanced.

    Just get on my decisive level.

    But tbh. 3 gen strat or nurse is equal to decisive strike, if we talk about the fun factor.

    Please.

    even the devs admitted that it is broken in its current state.
    Oh and btw the survivors maneuvering themselves into a 3 gen strat is equal to DS? K bro :lol:

    @Master
    As far as i know they never said it was broken.
    If i had to guess i would say they said they want to change it because all the pressure coming from people complaining about it.
  • powerbats
    powerbats Member Posts: 7,068
    edited December 2018

    @Master said:

    Please.

    even the devs admitted that it is broken in its current state.
    Oh and btw the survivors maneuvering themselves into a 3 gen strat is equal to DS? K bro :lol:

    Where again did they ever say it was broken and not instead what they've reiterated countless times which is they want to adjust it.

  • MyNamePete
    MyNamePete Member Posts: 1,053

    @Master said:

    @mcNuggets said:

    @Vane said:
    In the dev stream that i watched they said they are making killers that are fun not necessarily powerful. Fine, if that's the case remove the one thing ( DS ) or change it so that us killer mains get to have fun too. Since this last killer/DLC getting BMed at constantly, tea bagged, and squaded DS teams has increased for some reason.

    If the devs really want to live up to the "fun" mentality REMOVE/CHANGE NOED & DS. I would happily give up noed if DS wasn't around. Things need to change or its going to push us 1k Plus hour people away.

    Please.

    Decisive Strike is balanced.
    A free off with the counter play wasting your own time (which works 10% of the time) or to waste two perk slots to make it less powerful but still effective is definteley balanced.

    Just get on my decisive level.

    But tbh. 3 gen strat or nurse is equal to decisive strike, if we talk about the fun factor.

    Please.

    even the devs admitted that it is broken in its current state.
    Oh and btw the survivors maneuvering themselves into a 3 gen strat is equal to DS? K bro :lol:

    Don't think the devs ever said it was broken :think:
    Also FYI he said 3 gen strat is equal to DS in terms of 'fun factor' , not altogether : )) )) )
    .
    man i needa take a doodoo

  • se05239
    se05239 Member Posts: 3,919

    @scorpio said:

    @Master said:
    You have to understand that the "fun" is fun from the survivors perspective (even if legion isnt really fun for both sides) and DS can be "fun" for survivors

    Hit the nail on the head. Not sure how the devs think it's fun to play a killer that is weak and gets bullied by survivors all match. Legion was clearly designed with survivors in mind because he was meant to be the anti-tunneling killer. Funny thing is he ended up being the best tunneler in the game so that backfired pretty hard.

    It's almost like they don't know their own game, huh?
    Since Survivor Fun™ is impacted by Legion, I reckon that there's bound to be changes (aka nerfs) coming to him.. despite what planned tweaks they've said they're gonna do.

  • Sel
    Sel Member Posts: 92

    Lol DS really isn't that big of a deal as some people make out, small stun, then just smack them again, more points anyway.. Just a scapegoat for complaints really, never have any game ruining issue with it when I play Clown (most of the time these days)..

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  • The_Crusader
    The_Crusader Member Posts: 3,688
    edited December 2018
    The killer gets stunned for doing his job. Think about that. Just think about it. You lose all momentum based on a ######### decision a survivor made before the game even starts. Its so stupid.

    I love this lie that "nobody uses it anymore". Wish I had those mythical games. There will often be 3 people running it in my games. Very rare I get a game without DS.
  • ReneAensland
    ReneAensland Member Posts: 838

    @MyNamePete said:

    @Master said:

    @mcNuggets said:

    @Vane said:
    In the dev stream that i watched they said they are making killers that are fun not necessarily powerful. Fine, if that's the case remove the one thing ( DS ) or change it so that us killer mains get to have fun too. Since this last killer/DLC getting BMed at constantly, tea bagged, and squaded DS teams has increased for some reason.

    If the devs really want to live up to the "fun" mentality REMOVE/CHANGE NOED & DS. I would happily give up noed if DS wasn't around. Things need to change or its going to push us 1k Plus hour people away.

    Please.

    Decisive Strike is balanced.
    A free off with the counter play wasting your own time (which works 10% of the time) or to waste two perk slots to make it less powerful but still effective is definteley balanced.

    Just get on my decisive level.

    But tbh. 3 gen strat or nurse is equal to decisive strike, if we talk about the fun factor.

    Please.

    even the devs admitted that it is broken in its current state.
    Oh and btw the survivors maneuvering themselves into a 3 gen strat is equal to DS? K bro :lol:

    Don't think the devs ever said it was broken :think:
    Also FYI he said 3 gen strat is equal to DS in terms of 'fun factor' , not altogether : )) )) )
    .
    man i needa take a doodoo

    What's the 3 Gen Strat?

  • Condorloco_26
    Condorloco_26 Member Posts: 1,714

    @ReneAensland said:

    What's the 3 Gen Strat?

    Identify the 3 closest (or easiest to defend) gens, and let people work on the other ones. At the end, you'll have much less ground to cover when patrolling/looking for people.

  • Condorloco_26
    Condorloco_26 Member Posts: 1,714

    @The_Crusader said:
    The killer gets stunned for doing his job. Think about that. Just think about it. You lose all momentum based on a [BAD WORD] decision a survivor made before the game even starts. Its so stupid.

    I love this lie that "nobody uses it anymore". Wish I had those mythical games. There will often be 3 people running it in my games. Very rare I get a game without DS.

    That's why you leave them in the ground. But of course, they have unbreakable. But they'll waste their time, not yours.

  • ReneAensland
    ReneAensland Member Posts: 838

    @Condorloco_26 said:

    @ReneAensland said:

    What's the 3 Gen Strat?

    Identify the 3 closest (or easiest to defend) gens, and let people work on the other ones. At the end, you'll have much less ground to cover when patrolling/looking for people.

    Whooooooooooooaaaaaaaaaaaaaa, I like this.
    Thanks for the idea.

  • Condorloco_26
    Condorloco_26 Member Posts: 1,714

    @ReneAensland said:

    Whooooooooooooaaaaaaaaaaaaaa, I like this.
    Thanks for the idea.

    Brace yourself. Salt is coming.

  • ReneAensland
    ReneAensland Member Posts: 838

    @Condorloco_26 said:

    @ReneAensland said:

    Whooooooooooooaaaaaaaaaaaaaa, I like this.
    Thanks for the idea.

    Brace yourself. Salt is coming.

    I have open messages on PlayStation.
    I've been ready.

  • Condorloco_26
    Condorloco_26 Member Posts: 1,714

    @ReneAensland said:

    I have open messages on PlayStation.
    I've been ready.

    Me too. This is my inbox.

  • Vietfox
    Vietfox Member Posts: 3,823

    @ReneAensland said:

    I have open messages on PlayStation.
    I've been ready.

    Me too. This is my inbox.

    @Condorloco_26
    Really? I never got salt from survivors for using the 3 gen strategy.
  • Condorloco_26
    Condorloco_26 Member Posts: 1,714

    @Vietfox said:

    @Condorloco_26
    Really? I never got salt from survivors for using the 3 gen strategy.

    Really. With Billy, Doc and Huntress. Are you on PS4? If you are, I'm quite surprised you're not getting flamed for that.

  • Vietfox
    Vietfox Member Posts: 3,823

    @Vietfox said:

    @Condorloco_26
    Really? I never got salt from survivors for using the 3 gen strategy.

    Really. With Billy, Doc and Huntress. Are you on PS4? If you are, I'm quite surprised you're not getting flamed for that.

    @Condorloco_26
    Yeah i'm on ps4. I also use it with the Hag.
  • Condorloco_26
    Condorloco_26 Member Posts: 1,714

    @Vietfox said:

    @Condorloco_26
    Yeah i'm on ps4. I also use it with the Hag.

    Perhaps the region has to do with it, then? North America here.

  • Vietfox
    Vietfox Member Posts: 3,823

    @Vietfox said:

    @Condorloco_26
    Yeah i'm on ps4. I also use it with the Hag.

    Perhaps the region has to do with it, then? North America here.

    EU
  • Condorloco_26
    Condorloco_26 Member Posts: 1,714

    @Vietfox said:

    EU

    Maybe then?

  • powerbats
    powerbats Member Posts: 7,068

    3 gen Doctors are the worse and its more of a royal pain when it's a specific tile set since some are within 16 meters of each other or closer. As a survivor I try and pay close attention to gens so that it doesn't happen, especially versus a Myers.

    As a killer i generally don't do it unless it's a well coordinated team and quite often when I get a 3 gen strat it's because that's how it turned out. I've gotten some salt over t and when I explain they did it to themselves it usually makes sense to them.

  • BACKSTABBER
    BACKSTABBER Member Posts: 1,809

    @Vane said:
    In the dev stream that i watched they said they are making killers that are fun not necessarily powerful. Fine, if that's the case remove the one thing ( DS ) or change it so that us killer mains get to have fun too. Since this last killer/DLC getting BMed at constantly, tea bagged, and squaded DS teams has increased for some reason.

    If the devs really want to live up to the "fun" mentality REMOVE/CHANGE NOED & DS. I would happily give up noed if DS wasn't around. Things need to change or its going to push us 1k Plus hour people away.

    I have so much fun letting the killer to catch me in the Hatch and then stun him to go inside :DDD

  • se05239
    se05239 Member Posts: 3,919
    edited December 2018

    @Vane said:
    In the dev stream that i watched they said they are making killers that are fun not necessarily powerful. Fine, if that's the case remove the one thing ( DS ) or change it so that us killer mains get to have fun too. Since this last killer/DLC getting BMed at constantly, tea bagged, and squaded DS teams has increased for some reason.
    If the devs really want to live up to the "fun" mentality REMOVE/CHANGE NOED & DS. I would happily give up noed if DS wasn't around. Things need to change or its going to push us 1k Plus hour people away.

    The only Fun™ that matters is Survivors' fun. As long as the majority is having fun with the game, the developers don't give a damn.

  • powerbats
    powerbats Member Posts: 7,068

    @se05239 said:

    @Vane said:
    In the dev stream that i watched they said they are making killers that are fun not necessarily powerful. Fine, if that's the case remove the one thing ( DS ) or change it so that us killer mains get to have fun too. Since this last killer/DLC getting BMed at constantly, tea bagged, and squaded DS teams has increased for some reason.
    If the devs really want to live up to the "fun" mentality REMOVE/CHANGE NOED & DS. I would happily give up noed if DS wasn't around. Things need to change or its going to push us 1k Plus hour people away.

    The only Fun™ that matters is Survivors' fun. As long as the majority is having fun with the game, the developers don't give a damn.

    The only fun that matters is your own personal fun is what you meant to say since you have no problem ruining their fun by hooking, camping and or sacrificing them using that mori etc. As long only you get to have fun you're happy entitlement is on full display.

    Just under 1500 hours played and DS doesn't really bother me that much, and I've run into 4k hour players who just laugh at DS users. They actually comment afterwards they want you to bring DS since you just wasted a perk slot.

  • Cardgrey
    Cardgrey Member Posts: 1,454

    @powerbats said:
    You know I'd love for them to actually remove DS from the game so the vocal minority couldn't use it as an excuse anymore. It's not as rampant as they claim it's not a 4 man swf depip squad running DS/AD/SB/DH insert w/e excuse perk needed all the time either.

    Is it annoying, yes is it impossible to deal with no, do 4 people have it in every match no, do killers have options yes. If you constantly are blaming 1 perk for your gameplay issues then that'd infer you're part of the problem and not just the perk.

    Because lets face it as soon as they remove this killers will simply go back to the same old wheel of complaints excuses they rotate through. SC/SB/UE/AD/DH/NM/TB/Flashlights/medkits etc etc etc.

    I agree ds isn’t as bad as some say it is annoying yes unbeatable no.
    Why is it so hard to dribble them...
    If it’s that bad just slug them and stand over them till they die if no hooks are close. pro tip run leatherface and rev chainsaw While standing over them for max effect.

  • mcNuggets
    mcNuggets Member Posts: 767

    @Master said:

    @mcNuggets said:

    @Vane said:
    In the dev stream that i watched they said they are making killers that are fun not necessarily powerful. Fine, if that's the case remove the one thing ( DS ) or change it so that us killer mains get to have fun too. Since this last killer/DLC getting BMed at constantly, tea bagged, and squaded DS teams has increased for some reason.

    If the devs really want to live up to the "fun" mentality REMOVE/CHANGE NOED & DS. I would happily give up noed if DS wasn't around. Things need to change or its going to push us 1k Plus hour people away.

    Please.

    Decisive Strike is balanced.
    A free off with the counter play wasting your own time (which works 10% of the time) or to waste two perk slots to make it less powerful but still effective is definteley balanced.

    Just get on my decisive level.

    But tbh. 3 gen strat or nurse is equal to decisive strike, if we talk about the fun factor.

    Please.

    even the devs admitted that it is broken in its current state.
    Oh and btw the survivors maneuvering themselves into a 3 gen strat is equal to DS? K bro :lol:

    You cant do anything against 3 gen strat if the killer really goes for it.

    My post was sarcasm and obviously DS is overpowered and needs a nerf, but things as the nurse or 3 gen strats are as much fun to play against, as DS, because you can't counter it by any means, especially if a killer runs perks for 3 gen strats.

  • Dr_doom_j2
    Dr_doom_j2 Member Posts: 869
    DS is easily mind gamed, I don't even care anymore. I just drop them, usually once, then let them think I'll keep doing it, making them ######### up the momentum to use it. 9/10 even the best survivors can't prepare for it.

    I don't get me wrong, yea it sucks, it's still kind of a BS perk, but honestly I hate it more for the idea of it at this point. Honestly, BT is more annoying nowadays because people exploiting at endgame basically = no counterplay if more than 1 survivor brings it or they made sure you were unaware of it.

    I think the proper balance for this should be to just make BT trigger on a set killer proximity to the unhook rather than the killers TR. 
  • The_Crusader
    The_Crusader Member Posts: 3,688
    3 gen strats are easy to beat with 3-4 people. I've done many.

    The survivors can do the gens faster than the killer can patrol them. If everyone makes the effort to do gens then the killer will realize they're losing and commit to a chase eventually, allowing the last to finish a gen. It only sucks if you get a hatch camping Claudette.

    If there's only 2 people I assume the killer would be hunting down the survivors anyway.
  • Master
    Master Member Posts: 10,200

    @mcNuggets said:

    @Master said:

    @mcNuggets said:

    @Vane said:
    In the dev stream that i watched they said they are making killers that are fun not necessarily powerful. Fine, if that's the case remove the one thing ( DS ) or change it so that us killer mains get to have fun too. Since this last killer/DLC getting BMed at constantly, tea bagged, and squaded DS teams has increased for some reason.

    If the devs really want to live up to the "fun" mentality REMOVE/CHANGE NOED & DS. I would happily give up noed if DS wasn't around. Things need to change or its going to push us 1k Plus hour people away.

    Please.

    Decisive Strike is balanced.
    A free off with the counter play wasting your own time (which works 10% of the time) or to waste two perk slots to make it less powerful but still effective is definteley balanced.

    Just get on my decisive level.

    But tbh. 3 gen strat or nurse is equal to decisive strike, if we talk about the fun factor.

    Please.

    even the devs admitted that it is broken in its current state.
    Oh and btw the survivors maneuvering themselves into a 3 gen strat is equal to DS? K bro :lol:

    You cant do anything against 3 gen strat if the killer really goes for it.

    My post was sarcasm and obviously DS is overpowered and needs a nerf, but things as the nurse or 3 gen strats are as much fun to play against, as DS, because you can't counter it by any means, especially if a killer runs perks for 3 gen strats.

    If the killer nevre commits to a chase, you simply tap the gen.
    Sure it takes a lot more time than usual, but its far from unbeatable..... dont forget that its 1vs4 and the killer has to manage 4 survivors at 3 gens

  • powerbats
    powerbats Member Posts: 7,068

    @Master said:

    If the killer nevre commits to a chase, you simply tap the gen.
    Sure it takes a lot more time than usual, but its far from unbeatable..... dont forget that its 1vs4 and the killer has to manage 4 survivors at 3 gens

    You're assuming it's a 1 v4 and not a 1v3 or 1v 2 or even a 1v1 if the gens are just far enough apart. Prior to Spirit coming out me and 2 other solos faced a really good 3 gen strat Doc on Backwater Swamp. It took us over half an hour to finally beat him.

    If it's the right killer and the right gen placement it's nigh impossible to beat.

  • Rebel_Raven
    Rebel_Raven Member Posts: 1,775
    3 gen strats is a battle to see who is more stubborn. 

    I've won them, and lost them.
    If survivors can pull off the coordination they will generally win if they don't get bored and want to die, first.
    Odds are fair in either direction. 

    Here's a crazy thought. Deja Vu is designed to help prevent 3 gen strats as the perk lights up the gens closest to eachother. 
  • DarkGGhost
    DarkGGhost Member Posts: 1,072

    @powerbats 1v3 eazy 1 run to the killer and take him away and the 2 left do gen, 1v2 just see wher the other survivor is and go to the opposite gen and do at the same time, 1v1 rly now just take the hacth you can't ok how about do the last gen/s.

  • The_Crusader
    The_Crusader Member Posts: 3,688
    Sel said:

    Lol DS really isn't that big of a deal as some people make out, small stun, then just smack them again, more points anyway.. Just a scapegoat for complaints really, never have any game ruining issue with it when I play Clown (most of the time these days)..

    Just smack them again 4head.

    Yeah I'll make sure to smack them again after they DS me next to the infinite on wretched shop and proceed to loop me for two more gens while not being able to do anything due to the fact that such loops have very little to no mind games making the survivor able to waste my time by simply holding shift+w.
    Yeah this is why i can't stand using a number of killers outside of low rank.

    They're limited on loops and all 4 survivors will run straight for the best loops everytime.

    Bamboozle helps if its unlocked but otherwise its best to play spirit/nurse/hag and just cut out all the BS.
  • Onionthing
    Onionthing Member Posts: 469

    I have had so many people blow their DS at the beginning of the game, I down them again and they rage quit. DS is only as good as the person using it, it really doesn't bother me as a killer.

  • powerbats
    powerbats Member Posts: 7,068

    @DarkGGhost said:
    @powerbats 1v3 eazy 1 run to the killer and take him away and the 2 left do gen, 1v2 just see wher the other survivor is and go to the opposite gen and do at the same time, 1v1 rly now just take the hacth you can't ok how about do the last gen/s.

    That works on bad killers but against a good Nurse, Doctor etc will counter you for quite some time.

    Also if it's down to 1 person finally they may not know where the hatch is at but the killer usually does so that hatch isn't guaranteed.