Visit the Kill Switch Master List for more information on these and other current known issues: https://forums.bhvr.com/dead-by-daylight/kb/articles/299-kill-switch-master-list
We encourage you to be as honest as possible in letting us know how you feel about the game. The information and answers provided are anonymous, not shared with any third-party, and will not be used for purposes other than survey analysis.
Access the survey HERE!
Skull merchant might be my new favourite killer
Very surprised to say this but she’s genuinely been very fun so far. I’ve been running spirit fury, enduring, jolt and fear monger and have been doing consistently well with her
The new buffs feel great and her power feels much more fluid and viable outside of 3 gens (Though she is still too strong in those situations
Probably in the minority here but I think she’ll be my new main
Comments
-
Survivors just pre-drop once they know about Endfury. How do you get any value??
I barely manage 1 health state worth of damage with it and then never again the rest of the match, at the cost of TWO perk slots.
1 -
Well I'm glad that there's at least a couple people enjoying this chapter at least
1 -
Hard to know in solo que when it’s in play. Against SWF it’s a bit trickier but her action speed add on does allow for quicker pallet breaks which is nice
Plus a lot of maps have dead zones you can corral survivors into with well placed drones
0 -
Honestly as a whole the chapter is still just meh but merchant is pretty fun
Too bad her perks suck though
4 -
I've been having fun with her too. She feels way better to play with all of the buffs.
0 -
I'm sure it's because she is indeed fun and not because of her 10$ skin.
0 -
Yeah, she's actually pretty fun.
not sure if i would main her but she's definitely going to be someone i pick up from time to time
0 -
Please explain in detail, as if I were 5 years old, how you use her power effectively. Cause I don't get it.
2 -
I'm having so much fun with her too! Good job to the Devs for making such a fun killer <3
2 -
I'm using her new perk, Game Afoot, with Brutal Strength, Nemesis, and Hubris and having fun using their defenses against them.
I think it'd do better on Wesker (just like any build is better on Wesker). 5% haste from Game Afoot plus the surivor's slowdown from the virus. If he tunnels off the hook then they never have a chance to remove the slowdown.
0 -
The only part of that outfit you see while playing her is her weapon. The survivors get more out of the skin than the killer.
1 -
Drop drone at loop to force expose or push them away from loop
Place drones at good loops to corral survivors into dead zones for free hits
Place drones at gens for free info
Mkae sure to use scanner to track survivors with claw traps (They get them from disabling drones)
Constantly be recalling drones so you have them ready for chase and don’t forget to activate drones ahead of you in chase
3 -
If I was horny I’d just play huntress with her new skin
1 -
Be Sure to use height to your advantage. On top of the harvester on the farm maps is a good place to put it.
1 -
Forgot about that actually. Her power is great for multi floor maps like midwich and Gideon as well
2 -
To each their own. I find her way too boring. Got the adept and not touching her again.
0 -
Yeah I've actually been having fun with her as well. She's still weak and she'll be even worse when survivors get more used to her but for now she's pretty cool to play.
2 -
Fair enough. Her power isn't really very in depth or hard to use but i kinda like that. She's simpme which isn't a bad thing
0 -
Blink twice if you're being held hostage...
Just joking, I'm glad you're having good time with SM, I haven't had chance to play yet but any Killer can be fun with the right mind set.
1 -
Huntress is for people with more refined taste. If she was a bit more akin herself like in Hooked for You game, more people would pick that skin up.
With skull merchant, it's clear she is revealed as much skin as possible.
0 -
Played about 6 games with her and won pretty easily with her without even using any gen regression. She will probably be pretty oppressive for solo queue players due to her way of cutting off complete areas mid to end game.
The slow down seems to come from people actually having to constantly take rather large detours if you place the drones good locations.
Hex plaything works surprisingly well with her when you place it over the totem. I got quite a few exposed downs before they could even cleanse the totem.
Not the most exciting killer, but definitely one I'll play from time to time. I actually like the concept of having a killer that hunts for pleasure, but think they could have definitely done more with the drones. They kinda just sit there all match and I don't really feel like I get much interactions from them.
She actually might be quite a useful killer if you plan on running any hex builds. I guess you could get value from her power if you used it to protect your totems. I could imagine something like devour hope being particularly strong if you based 1 drone on the totem and the other 3 protecting the 3 closet gens to the totem. Might give that a bash tomorrow.
2