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Brown Noise Generator add-on is essential

So we all know how bad the new killers power is, right? It provides information sure, but it's downright near useless because Skull Merchant can't actually capitalize on it since survivors either see her a mile away or her heartbeat is noticed before she can even hope to be undetectable.

The brown noise generator add-on makes survivors oblivious when in range of an active drone indefinitely until they leave which they are then oblivious for 15 seconds. How valuable this add-on is cannot be measured. It is downright essential if you want any value off her power. It makes that first hit much more feasible and gives more freedom for you to move around without survivors disappearing everytime you get near them.

This should be base kit instead of the measly 2 seconds it takes to become undetectable which is useless.

Personally it can pretty much be combined with any other add-on. For perks I prefer at the very least save the best for last and fearmonger. This elimates sprint burst and makes chases more bearable when you commit. Brutal strength or anything else that helps with chase is also fine, it's gamers choice when it comes to gen regression.

All of this just to make her sub-par viable, but it's worked and I've had fun, but I already know that with more experienced survivors I'll be miserable with drones disabled left and right and with committing to chase basically serving the game to survivors on a silver platter.

She needs chasing power and the mind games up to a point just won't cut it, especially without her most valuable add-ons. Truly a terribly designed killer that only needs the most simple of changes to be viable.