We have temporarily disabled The Houndmaster (Bone Chill Event queue) and Baermar Uraz's Ugly Sweater Cosmetic (all queues) due to issues affecting gameplay.

Visit the Kill Switch Master List for more information on these and other current known issues: https://forums.bhvr.com/dead-by-daylight/kb/articles/299-kill-switch-master-list
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Spine Chill in 2023

Spine Chill was changed a while back so that it now activates when the killer is in 36m range. It's easy to imagine how this would hurt stealth killers. (The survivor can just go to a pallet even if they don't know where the killer is coming from).

Even just one spine chill can hurt immensely; the survivor running it can pair up with other players, effectively protecting 2+ survivors with a single perk. With the new gen indicators it's even easier to tell if a spine chill user feels danger approaching.

I heard that this change was just a placeholder for the terror radius indicator, but any news on when that's coming? Will it also remove this feature from Spine Chill, as it should? Spine chill should have the terror radius indicator removed and just light up if killer is in LoS and in range. That way it's still a viable anti-stealth killer perk with fair counterplay on both sides.