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Inner Healing slight rant
I've held off long enough about this topic. Why is it that many survivors don't know / aren't aware of Inner healing exsisting? As a solo player, its my go to healing perk, it is entirely selfish in many aspects, but it is useful, especially when playing against killers running hexes. As someone who's played for years as a solo only, its niche little perk which can be used immediately or saved for later when last alive. I dont have to find teammates or locate COH.
The thing that is bothering me at the moment with it, is the reaction to me using it during the game. The amount of times I get a survivor tea bagging the lockers I'n in and/or chasing me around until I find a locker is staggering. Yes they don't know that I have it, yes they want healing points, but if I'm not wanting to be healed or getting into a locker whilst injured and there's no killer around, it must be inner healing right? Do they genuinely not know about this perk. I also run flashbangs so those perks work together.
I've even had a survivor keep openingna locker with me in it and even had one pointing at it when a killer approached the area.
Seems like an odd perk to have in the game whilst COH and med kits exist. But like I said, its astute when facing hex builds.
Your thoughts on inner healing?
Comments
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It's a very bad solo pick right now due to its poor interaction with boons. But also, if someone is chasing you around while you're trying to use Inner Healing, stop and let them heal you. It's faster, and you get to keep your charge.
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Honestly how often do you face a hex build? It’s not bad but directly hurts COH which is a better option in 90% of scenarios
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CoH is guaranteed to be in someone's loadout for the most part. Why stack healing perks when you can run something more useful? I may run well make it but that is for efficiency regardless of CoH.
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I actually have 2 different problems when I use it or Desperate Measures- teammates thinking I’m just hiding in a locker, so they get upset/let go on hook, and the 2nd problem is everyone blessing or destroying the yummy totems I need to get the best value out of Inner Healing.
IH should get a buff allowing 2 tokens, and 1 use consumes a token. Also, it should give teammates a notification via the HUD that you’re healing inside the locker. Just like how our portraits show gen & downed recovery progress, heal progress should be shown in general- no matter what the method is.
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Inner Healing has always been a good perk but with boons being as popular as they are there is anti-synergy there, and if a Mikaela ever sees you cleansing a dull totem, there'll be hell to pay.
Also screws up your team if the killer has Pentimento but that's a pretty rare perk to encounter so it's not as much if an issue.
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Inner healing was ok in the old days when hexes was a thing and boons didnt exist.
It promotes doing bones and rewards you for that.
Nowdays, no killer run hexes and very often CoH is on the game, so 1 healing of inner healing vs infinite healing for a team its just underperforming, even damaging your our team.
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It would be considerably too much of a buff to give it completely free usage. Remember that currently, IH requires you to spend 14 seconds on a totem, which basically eats into your self-heal speed. Add the 8 seconds from sitting in the locker and a bit of time for finding both totem and locker and you've got a variable self-heal speed of roughly 25-30 seconds, conditionally a bit better than old self-care.
But if you removed the totem requirement, that time would dip to probably around 10-15 seconds, which would be very, very fast self-heals. I don't think that would be good for the game.
Rather, one more solo player buff is that you can see perk load-outs from allied survivors. This'd boost a ton of weaker perks too, like For the People, the new Teamwork perks, Desperate Measures, Deliverance and more. This'd also boost Inner Healing because you'd know when it conflicts with others, others would know when it conflicts with them, and they'd know that if you bolt from the hook and beeline for a locker that you're doing so in order to heal up.
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Because as long as CoH and Med Kits exist in their current state, there is no reason to take any other healing Perk.
Tbh, cleansing Totems in these days is such a bad idea, you're just denying others blessing that totem for unlimited teamwide heals.
Unless it gets a full on rework where it only showed injured Survivors Auras within the Boon's range or doesn't allow self heals, it'll always be a bad idea to cleanse Totems.
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Yes, Inner Healing isn't that viable anymore just due the existence of CoH, tons of medkits and Pentimento builds.
And i still run it sometimes in solo. It's great against Sloppy and anti-heal builds in general. If you aware of the totemspots, you don't waste any time activly searching for a totem. Every match has "free time" (when a gen was finished / blocked or a mate was downed / hooked). Instead of running around like a chicken, you can do a totem quickly in that time. Don't overuse it tho. If you're sure it's safe to get healed, always prioritize to get healed so you have Inner Healing still in the pocket. You might need it later. Also, it has some good synergy with other perks.
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5 totems = 5 healing
1 boon = infinity
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Oh I get the finger and tetleys tea bags when I cleanse upon spawning lol 😆
I want my 1000 pts thank you very much 🥸
COH healing is as slow as self care, plus I play a lot of killer so I know how annoying those humming blue bone stacks piles are, another reason why I like IH 😅
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It's a very selfish pick that opens up pentimento if it's in play, and denies you team totems for circle which is widely used amd massively better
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medkits exist + they are broken as hell at the moment and you can run endurance or a syringe, because nothing is gonna stop you
unlike inner healing that becomes reliable depending of how often you can find teammates that arent running boons 24/7 or cleasing your totems , making the perk useless most of the times.
Just bring a medkit...
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I feel that seeing perk loadouts from other survivors pre-game just leads to lobby dodging. I know I would do it. And I’m not the only one. If you want to coordinate team-based perks, play with SWF.
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Edit: I misunderstood
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COH healing = 21.3 secs
Selfcare = 46 secs
It’s obvious you barely play survivor because almost everyone knows bringing COH is more beneficial than IH or SC as your whole team can use it.
Also if a teammate is following you for a heal and the killer isn’t around you, why would you use your Inner healing??? If I see a teammate run around the map breaking all 5 totems I’m getting out of that match
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I like cleansing totems for points and using perks like Inner Healing and Overzealous, I think it's fun being self-reliant.
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Overzealous/Inner is a very good build. I hesitate to run it in solo queue because someone is likely trying to Boon.
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I like being selfish so I use it occasionally.
"Dont break totems because of Boons blah blah blah" - Ok, tell that to the thousands of people working on a "break x number of totems" tome challenge.
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I've dealt with too may Mikaelas running around setting up Boons instead of doing anything else, so I don't feel too bad about cleansing totems.
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Lmao I remember when it was Nancy who could kill you with a death stare, if she ran into you touching one of her precious totems! Those were good times. Crazy how things have changed…
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