Combinding Items,add-ons and offerings for all survivors.
Since we have so many survivors now. Can we consider all survivors share the same amount of offerings and add ons and items? Melt them all together to be easier to have what you need for events, training, for survival in game.
On our most used Survivors we have bearly any offerings/items we want left. And we use them up quickly. When we give all the survivors shareable offerings and items and add-ons. And even if you buy items and offerings and add-ons in the bloodweb for one survivor, all the other survivors gets it. They share the value of stacks all together.
For the killers they can share the offering stacks in their loadout.
Since killers don't have the same powers. This can be hard To Equalize. This could be sorted by colors by add-ons of their powers. Melting them together. I see that this will give killers their best add-ons to be a lot of. But in another though, killers you rarely use will have enough. But if you spend a add-on in red for pig. It also removes a a red add-on for all the other killers in the same slot. "This is the same for survivors, you carry a purple flashlight i to the match, and u die. You lose a purple flashlight for all the other survivors since it's the same stack".
This way we can all enjoy playing the game more. When we level up new characters to get shareable perks. We also share the same stack of offerings and add ons and items.
This will be a gamechanger for those who dosen't like to play other characters that has the item/offering/add-ons we want.
Comments
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at the very least, offerings should be shared, maybe even across roles (map offferings, anniversary/event offerings, etc)
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Thank u :D I didn't think of this! This is also a very great idea. Since survivors and killers have event, bloodpoints and map offerings. Plus the hatch spawns.
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Ya know, normally I wouldn't be against this kind of thing, because people pick a character and stick with them as survivor (no reason not to), but knowing I would see more location offerings because they're coming from 3 prestige levels of characters up to 35 times makes me kinda not want it.
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We do have the sacrifical ward that destroys map offerings. It will be no problem. Plp do use offerings for maps all the time too. Not that much will be changed.
I don't mind this change. Think this would be good for dead by daylight
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This has been asked for a very long time and I don't understand why developers don't listen to their gaming community. I'm glad they want to add auto upgrades but I personally don't need it and general items are the first thing to add. It's such a shame to get a good item for a survivor that you're not interested in, killers are different in their addons, so I understand the idea why the developers did this BUT survivors! After all, they are the same and this is a stupid skin that does not decide anything and they do not have unique passives. So combining items for survivors and separate killers would be the right decision.
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The problem is that you're not going to have enough wards for every time a map offering is used, And that's ignoring the fact that you use it whether it does anything or not.
Even if you combined offerings for the killers you're going to run out of your wards before everyone else ran out of each and every stack of their maps.
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This has been asked for a very long time and I don't understand why developers don't listen to their gaming community. I'm glad they want to add auto upgrades but I personally don't need it and general items are the first thing to add. It's such a shame to get a good item for a survivor that you're not interested in, killers are different in their addons, so I understand the idea why the developers did this BUT survivors! After all, they are the same and this is a trash skin that does not decide anything and they do not have unique passives. So combining items for survivors and separate killers would be the right decision.
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This can be changed. How often do we get red add'ons in the bloodweb?
But how often do one sucseed using brand new part and syringes. Not that much. Seen players die before getting the chance to use them.
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