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Possible solution to camping

What if the hooks got the same treatment as the Cage of Atonement, where if the killer stood close to the hooked survivor for long enough the hooked survivor they would get teleported further away from the killer into a different hook?

Comments

  • Emeal
    Emeal Member Posts: 4,917

    That only works when Pyramid Head cannot see where the Cage is, back when he could, he could hold a Survivor hostage.

    The only way this would work, is if Killers could not see where the hook is.

    But then this would also remove most of the defense gameplay from the Killers, which I don't think is fair despite the trade-off.

    If bHVR wants to add some anti camping perks,

    Give me a Scourge Hook Perk that TPs the Killer silently next to a Gen with most progress. 🤠

  • Technature
    Technature Member Posts: 619

    Something something screw killers if they want a last stand, something something please not this again, something something it's a problem but this isn't the solution, something something.

  • Viktor1853
    Viktor1853 Member Posts: 941

    What about at end game when all gens are done

  • TragicSolitude
    TragicSolitude Member, Alpha Surveyor Posts: 7,132
    edited March 2023

    If a killer can't protect the hook, then why not just slug? It already saves time not carrying someone to a hook, prevents a survivor getting off the killer's shoulder, and takes away any and all benefits a survivor gets for being unhooked.

    The cages move because they're not hooks. Survivors don't get endurance or any of the benefits of unhooking-related perks. PH also doesn't get any benefits from hook-related perks when he cages.