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Healing&Healing perks (Survivor)

Jackal7879
Jackal7879 Member Posts: 121
edited March 2023 in General Discussions

I personally don’t like the base change of healing, action speed. It was especially be rougher for newer players who want to heal to feel safer mangled alone make healing take 30 seconds to be healed and that’s just mangled alone not combine with other perks.and that’s not even including hemorrhage as well.and this status effects can be applied with add-ons.which will free up more perks slots for the killer

I think, adding 8 seconds, is way too much. But if this does come to live there’s also Some survivor perks that need to be adjusted

1.) Botany Knowledge-I think the penalty for med kits should be taken off hemorrhage would completely destroy this perk especially for self-healing

2.)Boon:Circle Of Healing-A good change but the healing speed needs to be bumped up. It’s too weak for being a boon totem maybe 75% – 100%since it only affects altruistic healing

3.)Self Care-if the healing Nerf goes live self-care needs a major buff If my math is correct it’ll take about 60+ seconds to get the heal off and almost 90 seconds with mangled that is ridiculous that’s how long it takes to do a generator

4.)Desperate measures-Maybe give an extra 2%for each injured dying and hooked survivor which will equal 64% when all 4 Survivors are injured

5.)Medkit-needs more incentive to have different rarities then just altruistic healing speed