A change I'd make to every killer
Some changes I'd make to add more flavor or power to the Killers of Dead By Daylight.
Opening a locker while empty handed, and if the locker is empty, will destroy the furthest trap and place a new one in your hand.
Traps are shiny metal by default, camouflaging addons will make the traps darker and eventually match the terrain of the map.
Add addons that start with a few traps already set.
Wailing Bell map wide by default.
Add silencing addons that reduce the wraith's growl while cloaked.
Reverse the upcoming changes to focus hillbilly on surprise chainsaw sprints, instead of short loop chainsaw attacks like Bubba.
Screeching and screaming changes depending on if any breath addons are added.
Survivors regenerate Evil while downed or hooked.
Greatly increase the evil gained while stalking from afar in Evil Within I, reduce the range for stalking in Evil Within II to better match source material.
Give hag an addon where she can choose whether or not to have a phantasm jump out of a trap, leaving survivors to think some loops are safe.
Have hallucinations move around, chase the affected Survivor, hallucinate other survivors.
Movement speed increase when empty on hatchets by default, soldier's puttee increases the empty movement speed.
Make the tantrums more tantrumy like in the movie with more wild flailing about.
Survivors clocks start at different times.
Sleeping survivors have slower action speeds to make being asleep more dangerous.
Sleeping survivors have auras revealed because Freddy is supposed to know when you're sleeping.
Traps are permanent and attached to survivors at the start. Completed generators start the timer, survivors must reset this or lose a health state. If already dying and the timer runs out, they die.
Addons help tamper with the timers, no more luck based power.
Focus on stealth and ambush attacks.
Give clown 3 bottles each before reloading, instead of swapping between bottles with the same ammunition.
Project other spirit illusions near survivors while phasing to increase the spooky factor.
Double deep wound timer, but do not pause it while running, reduce screen effects as well. This will force survivors to escape chase to mend.
Corrupted purge can break walls and pallets by default.
16. Ghost Face
Survivors hear a phone ringing in the distance when they have any stalk progress, volume increasing depending on amount.
Add a minimum shred distance threshold like plague's minimum vomit.
Basekit Bloodhound while in demon form.
Add addon set that removes the chain, applying instant damage and then deep wound to survivors.
Add addons that allow the executioner to torment generators and hooks, applying torment to survivors that interact with them, making the status effect more dangerous.
Allow blight to bounce off survivors, causing a blighted status, giving them a burst of speed. Getting hit by a rush while blighted removes the status effect and a health state.
Victor becomes autonomous after switching back. He can be set to guard an area, scout, or chase. Guarding victor will chase away and pounce on survivors that come near. Scouting victor will be passive but have a larger detection radius. Chase victor will chase the survivor in line of sight when switching, pounce on them and jump to other survivors if the pounced survivor gets near others.
Getting a down with main event will trigger an encore, granting you a second main event that lasts half as long with half as much time to activate before expiring, making trickster more of a snowball killer.
1 zombie for each living survivor. Any time a survivor dies, a zombie will fizzle out of the trial.
Change addon that spawns zombies in the exit gates to spawn 4 zombies in each exit gate, these will fizzle out of the trial after 60 seconds.
Make teleporting to the cube being solved pause and reduce the chain hunt timer to half its progressed duration instead of resetting entirely.
Make swarmed survivors take longer to shoo away crows, allowing more use of her power at range.
Make an addon that transfers condemn to nearby survivors when putting a tape away.
Make an addon that silences lockers.
Make an addon that spreads ouroboros.
Make an addon that causes guards to chase survivors after kicking a generator.
31. Skull Merchant
Make drones follow survivors after locking on, like in the trailer.
Remove Claw Traps entirely.
Do you agree with these?