Haddonfield

Saw Scottjunds video about haddon and thought I would help bring attention to the issue. I didn't disagree with anything in his video and even think he even forgot to mention how basement always spawns in the 3 gen.
The only map I think was worse than new haddon is old RPD. I despise this map on both sides, and think it is worthy of being on the board of maps that need changes. This map is basically the reverse of 'The Game' where instead of pallets everywhere and low amounts of windows it's god windows everywhere with low pallets. The gameplay loop for both sides on this map is straight trash.
I really think Eyrie of Crows main windows are actually very, very healthy for the game. The long wall window might be a god window but the fact that it is isolated from other tiles outside of 2 terrible pallets makes it fine. It would be fine keeping that same type of window while making it so there is one bad tile nearby(doghouse tile would be good). I think Eyrie short window would be great for main. This window would be the same type of window on Ironworks of Misery. The windows only purpose is to buy the survivor time to get to another area of the map with the window also being centralized. From there just removing the side windows and putting more pallets on the map would really go a long way for making this map much better for both sides.