http://dbd.game/killswitch
Daily Rituals Should Be Reworked
I think the Daily Ritual system needs a huge overhaul.
To start things off, I think the base amount of Bloodpoints that Daily Rituals provide upon reset should be increased from 30K-45K => 60K-90K. This will provide more meaningful rewards for players, which will cause them to go out of their way to log-in and get the rewards from a match or two.
Furthermore, once a Daily Ritual is completed, it will automatically be replaced with another (non-daily) Ritual but with reduced Bloodpoint amounts (30K-45K). Doing this will encourage people to play Killers and Survivors they otherwise would not normally play, and increase the diversity of characters you see in-game.
Weekly Objectives should also be introduced. Players can log-in and complete Daily Rituals, by doing so, once 6 out of 7 possible Daily Rituals have been completed, players will receive a Bloodpoint bonus for that week, the progress towards this bonus resets at the end of the week. This will act as further incentive for players to actively log-in to play the game and reward players for being dedicated.
Comments
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They need overhaul indeed plus the devs have admitted like 2 years ago that they're bugged with a result of giving 95% killer dailies and they haven't fixed them yet.
Also some of them are hard to do in 1 even 2 games and yet you get the same amount of bps with some of the easiest killer dailies.
Land 4 dashes with Pig for example, yeah I ain't do that.
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Some Daily Rituals definitely need to be looked at.
Pig for example, could be changed to "place 4 Reverse Bear Traps on Survivors".
I know the Knight had an annoying one where you had to hit 5 Survivors with your Guards, stuff like that could be lowered to 3 hits needed (since 95% of the time Knight's guards just act as a zoning tool or something to distract them).
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Not really so hard with the videotape and workshop grease
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It's not about being hard, it is about being excessive and annoying.
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Yeah, dailies should not be annoying nor feels forced.
For dailies there could be some iridiecent shards rewards (like something between 50-100 shards), and doing 6 dailies should reward with some (10?) microbiomes (game is not free to play, so imo there should be a way to earn currencies). But weekly reward should not reset each week because such mechanic would make it feels like work to do instead of fun.
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I've literally never seen anyone call auric cells "microbiomes" before lol
But unfortunately, they cannot do that due to licensing contracts, even getting 10 cells every devotion level is out of the question
However, they definitely can put shards in daily rituals (and just make more that we can do each day)
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I agree. They’ve been way undertuned for ages. 30k isn’t worth someone’s time. 60-90k per is more realistic.
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Okay, i have seen only thins name since today, but it seems its localization bug :v
But what licence contracts You have in mind? Did anywhere bhvr posted that they have said in their licence agreements with third party that are forced in some way to not give those characters free? If so, then i have no questions. But its weird since most licences are either brought one time and buyer can do with those what they want (to a degree) or have to pay each time player will buy licenced character, but its bhvr who decided that they will be selling those exclusively by auric cells and never give auric cells without real money. But even then one can argue that since dbd is not f2p game, those cells was bought already when game was purchased.
Its difference between - we can't give You cells because third party dont want You to buy their characters without spending a Penny.
And. We dont want to give You cells because we have to pay for third party for things You van but with cells.
Yet if its the latter, those few cells would not be enough to make a big difference since most players are already buying dlcs and will do that for earlier access to dlc, and those would compensate for those few who was so entitled to buy new characters with free cells that they spend months if not years to grind prizes.
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Completely agree. My ideal scenario is 60-90k BP, or 10-15 Rift points, or 150-200 Shards. I think that'd be fair. Though I'd pick the shards every time. 6k shards for doing every daily ritual for a month seems perfectly fair to me.
Then they could reevaluate the things you need to do and make sure they were a little more challenging, like they take a couple games to get, and weren't spammable, like Doctors shock challenge, etc. I mean 4 shocks, really? But make sure to tweak annoying challenges like Demos shred and guard hits with Knight.
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