Killers are overpowered.
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I think this is most accurate. It really isn't a killer/survivor issue..it's more of a SoloQ/SWF issue.
It's hard to compare the two. When I play as Survivor, the majority of my games are potatoes w a camping/tunneling killer. It's very hard to get an escape. When I play killer, I have Navy Seal Team 6 coming in and wins are very, very tough.
Before it turns into a "Git Good" issue. I have about 1600 escapes and 4200 kills. It's not a skill issue, for killer at least..it's that SWF teams are hard to play against. It's not easier to win as killer, both really depend on the team you're with/against.
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Funny I played 10 Survivor Matches today and won 7 (Solo que) and in the matches I lost it was clearly not because of the Killer was to good. In one of the games I did a 3min chase at the start. In these time my team manages to do two chests, clense 3 Totems, boon one and like 1/4 of one gen.
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Then that's a skill issue of your team mates. It does not work like that.
The math has always favored survivors. Killers need to slow down the game considerably to have a chance to win. Otherwise survivors can end the game in under 3 minutes realistically.
You distracting the killer for minutes means that at least 3 gens are done during that 1 chase. Otherwise you'd have team mates, that don't work on gens and that would be a skill issue and have nothing to do with killers being overpowered.
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First: The only overpowert Killers are Nurse, Blight (only with good Addons) and Spirit
Pick one of those and you will easly win most of you matches. Do you know how you also win most of your matches?
Play in a 4man SWF with four avarage Players.
Second: If you would read the last update you would see, that the survivor got two perks nerfed. (They are still very strong btw)
While the Killer meta got nuked completly.
Third: In my matches as solo survivor I have like 6 out of 10 where I escape or my team won (min 3 esapes). I dont play with meta perks and also dont bring an Exhaustion Perk. Also in the 4 out of ten matches, where I lose I can clearly see why we lose. So resons why solo que teams mostly lose:
- Do side Objectives to mutch (one of the games I had a 3min chase while my team did 3 totem clenses, one boon totem, two chest oppenings and 1/4 of a gen)
- Not looking where the gens are so they dont three gen themself.
- Of caurse dcing in the first minutes of the game
- Not looking at the actions of the other survivors
- Not splitting up on gens
- And of course hide all the time like this one
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First: The only overpowert Killers are Nurse, Blight (only with good Addons) and Spirit
Pick one of those and you will easly win most of you matches. Do you know how you also win most of your matches?
Play in a 4man SWF with four avarage Players.
Second: If you would read the last update you would see, that the survivor got two perks nerfed. (They are still very strong btw)
While the Killer meta got nuked completly.
Third: In my matches as solo survivor I have like 6 out of 10 where I escape or my team won (min 3 esapes). I dont play with meta perks and also dont bring an Exhaustion Perk. Also in the 4 out of ten matches, where I lose I can clearly see why we lose. So resons why solo que teams mostly lose:
- Do side Objectives to mutch (one of the games I had a 3min chase while my team did 3 totem clenses, one boon totem, two chest oppenings and 1/4 of a gen)
- Not looking where the gens are so they dont three gen themself.
- Of caurse dcing in the first minutes of the game
- Not looking at the actions of the other survivors
- Not splitting up on gens
- And of course hide all the time like this one
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If they are not at 0% regression they are OP - some Survivor main somewhere
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Your soloq experience echos mine. I'm not the greatest survivor but I do alright as long as teammates don't instantly throw. Survivors don't even need to be good, they just need to be competent to beat killers. Whereas in my killer games you can't really relax for a moment
Two games stick in my mind from yesterday, the first was a not very good sabo squad. They weren't very good because after the first two downs and hooks they gave up on failing flashie saves/saboing hooks and instead vanished to do gens. Even so it ended up 9 hooks but only 1 kill. Second match was swf who absolutely blasted the gens, no toolboxs or hyperfocus, just teaming up on gens with prove. I was pressuring them hard and chases were pretty quick, but the moment I got in a chase they would take me away from the gen (as you would expect). They'd usually be able to throw at least one pallet before I got them on a hook (because there seems to be an inexhaustable supply). No one ever bodyblocked or tried to stop me hooking or chasing, if they weren't being chased they just all jumped on the same gen. Ended up at 8 hooks with 1 kill and I felt exhausted after that game. As I looked at their perks I was wondering what the heck could I have done to do better. I suppose if I'd hard tunnelled someone maybe? But that's not really my playstyle.
My point is that, neither of these groups were particularly good. They weren't looping gods, in fact they rarely tried to play a loop that wasn't an obvious window. They were just competent and beat me pretty well.
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Congrats, you only believe what you want to believe. Not possible to play against baby survs for 10 hours straight. You can choose to ignore the evidence or accept that your opinion doesn't mean it's correct. I can main killer and admit they're op, so why not you?
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Your survivor experience echos mine, I'm not the greatest survivor but I do alright in soloq. As long as teammates don't instantly throw and even then I still manage to escape sometimes. Whereas my killer games its rare to be able to let up and relax abit.
Two games stick in my mind from yesterday. The first was a not very good sabo squad. Not very good because after the first two downs and hooks they gave up on failing flashie saves/saboing hooks and instead vanished to do gens. It ended up 9 hooks and 1k. The second game was a swf who absolutely blasted the gens. They had no toolboxs or hyperfocus etc, they just teammed gens with prove. When I chased they would lead me away (as you'd expect) usually throw one pallet and go down. No one tried to body block or interfere with my chases or hooking, they just blasted gens if they weren't in chase. It ended up 8 hooks with 1k. I felt exhausted after that one and as I looked at their perks after I wondered what could I have done to do better. Maybe hard tunnelled one of them maybe? Not play clown lol? But thats not my playstyle.
My point is that neither of these swf's were particularly good, none were looping gods. They rarely tried to loop unless it was an obvious window loop. They'd just throw a pallet or two. They still beat me handily.
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A bad team isn't supposed to win against a good killer. You can't clusterfix bad players.
Replacing DCs with bots will be the only exception. This should have been in the game since ages.
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You literally wrote that you haven't played for 4 years, long before the SBMM kicked in, which means that you still had to calibrate. Every killer has their own MMR and the calibration mentioned above isn't instant. At this point game will match you with uncalibrated/low mmr survivors with less than 20 hours. I can also buy myself a new acc and steamroll a bunch of newbies with a perkless killers but that won't mean that "kIlLeRs ArE Op".
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