Remember: If you don't see an exhaustion perk, tunnel right off of hook.
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The fault in this logic is that you're making it an "Us vs Them" issue when it isn't. DH had been changed, same as CoH, Self-Care, Iron Will, and the list goes on. IDK if you're being serious or not, but stating that none of the survivor perks have been changed and only Killer perks have is being wilfully oblivious/in denial. I get your frustration, but come dude don't pretend like the Devs haven't been trying to balance A LOT of things on both sides. Is everything perfect? No. But at least they're trying.
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God forbid people play without exhaustion perks =(
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Use your head next time.
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What doesnt kill you makes you stronger.
STBFL is a pretty good perk for Nemesis since you can just M2 the Obsession and face little/no consequences. What an amazing tool for tunneling, since people cannot bodyblock either.
(Made this in like 9 minutes or so, it is super scuffed.)
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Devs are somehow brainwashed that killers develop these lame strats just because survivors force them to. When actually camping and tunneling is just easy and rewarding without any risk and they will play like that if they choose so. The very evidence to this is camping with the strongest killers in the game like nurse and blight.
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BHVR's attempts at balancing usually only hit weaker killers (mostly M1 based killers) thus widening the gap even further between viable and non-viable killers. It's downright atrocious trying to play the game as one of these weaker killers, it's just one genrush-fest after another.
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