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does billy really take skill?

LooeDbD
LooeDbD Member Posts: 163

I just see the best billy players just spinning their camera a thousand times around a loop and landing the hit, like anyone can do that and people say its a high skill killer?

Comments

  • Volcz
    Volcz Member Posts: 1,184

    If anyone can do that, please load into a match and try your best, record it and post back here. I'll wait.

    And yes, it does take skill. You can easily search up someone like Sofareks on youtube and see for yourself.

  • Shroompy
    Shroompy Member Posts: 6,694

    Yeah youre right

    Do it.

  • MB666
    MB666 Member Posts: 968
    edited April 2023

    with how hard is to pull off a perfect curve and not miss by a 0.1 meter , yeah + how janky the hitboxes and autoaim are in this game , yeah i would call that more skillful than facing a blight spirit or nurse. (they need less practice but the payoff is huge)

    the problem with billy is that he has many punishments for his power , and even if you play billy like a god , your reward by doing it is pretty little , he is easy to counter and 90% of his addons are terrible (if we are talking about facing average survivors , not babies)

    Post edited by MB666 on
  • Coffeecrashing
    Coffeecrashing Member Posts: 3,786

    Billy’s skill is mostly just muscle memory, which is mechanically skillful, but not really very mentally skillful.

    It like saying the dead hard takes skill, even though that is often just mechanical skill (reaction time), and not really mental skill either.

  • WeenieDog
    WeenieDog Member Posts: 2,184

    Billy's chainsaw can feel incredibly wonky if you aren't used to it. It isn't a problem with point blank saws but for curves and long range, the massive sensitivity spike can be jarring.

  • TheArbiter
    TheArbiter Member Posts: 2,617

    I expect a vod of you landing perfect billy curves now seeing as how easy it is

  • Xernoton
    Xernoton Member Posts: 5,846

    Yeah Billy is easy. Hitting a curve, that requires perfect timing and perfect execution in a fraction of a second (max 0.75 sec) and that punishes you for even the smallest mistake is no problem at all.

    It definitely doesn't require you to have a feeling for the turn rate, know the exact timing, calculate your own position in a loop, perfect positioning to not bump because you turned to early, knowledge about each tile's geometry and hitbox as well as survivor movements and positioning.

    Seriously, play him and try to do it yourself.

  • Rulebreaker
    Rulebreaker Member Posts: 2,034

    As much as we dislike Billy, we're going to join the quire and agree that playing him well does take skill. Even if we rarely see it.

  • oxygen
    oxygen Member Posts: 3,327

    Absolutely. Sure he has a fairly low skill floor, as even if you basically just use the chainsaw as mobility and for an instadown here and there if someone gets caught really out of position, you're still a mostly m1 killer with a potential to instadown and a mobility tool. Being an alright Billy isn't that that hard.

    But being a good or great one where you get into curves and stuff is hard, wrestling with the wacky sensitivity changes involved with that requires a bunch of practice to do consistently and accurately. A high skill ceiling.

    And low skill floor + high skill ceiling is honestly a great thing.

  • Chocolate_Cosmos
    Chocolate_Cosmos Member Posts: 5,735

    Now tell me that The Shape is the most deep and complex power in the game or at least in top 10 and then I will belive you.

  • mustdogen
    mustdogen Member Posts: 373

    Billy?

    What?

  • edgarpoop
    edgarpoop Member Posts: 8,371

    Don't knock it til you try it.

  • lav3
    lav3 Member Posts: 775

    He has some but the biggest problem of Hillbilly is his janky controls which make many people drop playing him.

    He feels too punishing to play when you miss hitting survivor in completely open area.

  • Aven_Fallen
    Aven_Fallen Member Posts: 16,282

    Billy takes a lot of Skill. Way more than Killers like Nurse or Spirit. And this is probably one reason for his quite low pickrate - aside from being awful to play due to his jank animations and hitboxes you wont achieve results as good and as fast as e.g. Nurse.

  • Coffeecrashing
    Coffeecrashing Member Posts: 3,786

    For me, personally, all the map updates are the biggest reason to not use Billy.

    The older maps were filled with vertical objects with 90 turns, which were very curving friendly. But the map updates like to add irregularly shaped loops, or extra objects with bad collision, or other things that just reduce the number of opportunities to curve.

    Even if Billy was completely changed back to what he used to be, he still wouldn’t be fun on the new maps like he was on the old maps.

  • Aven_Fallen
    Aven_Fallen Member Posts: 16,282

    Yeah, this is what I mean with Hitboxes. His Chainsaw-Hitbox is gigantic, which makes it easier to get some hits in, but it also means that you get stuck on every twig around. Often enough the things which stop your chainsaw/curve are not even in sight.

    And well, all the clutter also reduces his mobility, Red Forest is a prime example. Before the Rework you could easily sprint from one end of the map to the other, now I dont think it is really possible anymore.

  • Wexton
    Wexton Member Posts: 496

    Tell me you haven't played billy, without telling me you haven't played billy.