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Simple changes to make Sacrificial Ward worth running.

Sacrificial Ward (SW) is bad, there are 5 different reasons to never run it. The 2 biggest ones being the ability to close application when you see an offering you don't like, and BP offerings are always more worth it to run. Here are a few simple changes I would suggest to make SW worth running. Only 1 or 2 of these changes are necessary not all of them, just want to throw a bunch out there.

  1. SW gives 25% BP in all categories. (Personal)
  2. SW no longer gets consumed when no Map Offering was used.
  3. SW no longer gets consumed if 2 or more Map Offerings were used.
  4. SW will now blacklist whatever realm you were going to be sent to by a Map Offering for that game.
  5. One SW now has the ability to block all Map Offerings used.