DBD is boring now
Ever snce the new patch, I just can't find any fun anymore. If I play survivor, I just get immediately tunneled or left on the ground till I bleed out. My teammates have the iq of a brick and go for saves in killers faces, while they are injured and now that is yet another person needing saved. WHen I play killer, all I get are sweat squads with gen rush builds like Prove Thyself, Hyperfocus, and good toolboxes. And now slowdown perks are pretty much gutted and feel like they do nothing, so the game is pretty much over in two minutes no matter what i do. Wonder what went through the devs minds when they nerfed the last of the slowdown perks, and didn't even touch prove thyself and toolboxes. Oh, and chase are non existent no. Everyone just 99's their Sprint Burst and just hold W with massive distance gained between us and it is just no fun. I have been left to just playing bot matches because that is now the only way to have an enjoyable game that isn't over in two minutes.
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Ye tunneling first hook is back and it affects most games today.
Yesterday was a better experience for me, this evening (EU time), the tunnel is unbearable.
Devs have thought that nerfing self-heal would be enough to mitigate the regression nerfs but it only affects soloQ players and barely does anything for SWF...
They will fix it but we will need to play with the curretn state of the game for 3 months now...
Today the whole day was 100% bp bonus on survivors in EU, even now it is still 100% for survivors which is never the case at this hour of the day.
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Imagine if this anniversary there isnt a new killer, the announce the 2v8 mode!
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Why don’t you just take a break from the game?
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Kinda get it.
I escaped once as Survivor because a Legion accepted my medkit offering and allowed me to leave. I think I played 5 games yesterday.
As Killer, literally zero challenge even when I wasn't trying. Very boring and disappointing.
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Most killer mains have complained for years for the second chance perks to be nerfed.
Now that they are nerfed and not used, most killer mains are tunneling from the 1st minute.
So what do we do now ?
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The tunneling didn't start with 6.7.0
The destruction of the other tactics (e.g. regression) has made tunneling the one remaining option for a killer who wants to win.
The change in DH only made the game more difficult for survivors who cannot play without it. And most will adapt in a few days.
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pain res pop corrupt dead lock no way out are still very very good slowdowns. there is no need to hardcore tunnel whatsoever. i win 7/10 out of my games with mad grit build or whatever. if u lose just move on and win the next one. when it comes to survivor i started getting really good teammates idk i am very lucky recently. also head on blood rush shenanigans help a lot its really satisfying and fun
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yeah it's boring if u can't use dead hard multiple times
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I can see some people defiinitely didn't even bother to read the post before commenting
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Personally I think it's just the release of the new Rift which brings back a lot of problematic players who weren't playing as actively before.
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Meg & Steve death, I could slug Nea for Mika, but I refused to slug for 4K.
No tunneling, no camping. Only 1 time I went back to hook because I was in chase, but I go for the healthy unhooker instead of unhooked.
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Survivor has been very unfun since this patch dropped. It like flicked a switch in a lot of killers heads or something to where they are just doing scummy things. I just put on music and only play a little survivor and try to just vibe and not be frustrated and play more killer instead. I'll probably go back to not playing the game again soon lol. Or maybe just not much, just enough to complete the rift. Cause spending nearly a year off dbd to come back last month and now it's in this state is just... not worth lol.
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It was warned about before the patch dropped. They changed the original nerf to DH because it might lead to camping/tunneling, into something that is guaranteed to lead to camping/tunneling. They gutted every useful gen regression perk, but didn't touch toolboxes or gen progression perks. They moderately nerfed survivor healing. The end result? Tunnel/camp, tunnel/camp, tunnel/camp. Killer players start moving to other killers with mobility/better anti-loop to compensate for the gen rush.
It's confusing as hell how this was not only thought to be a good idea but actually released.
I used to play friendly killer a lot (exceptions of course for any group running RPD/Lery's/Gideon's offerings or being toxic). Double hook everyone, farm some chase/gen kicks, then let everyone go. Don't camp/tunnel, rotate survivor hooks. Now, by the time I get to a point when I can start being friendly, three gens are gone and survivors are already teabagging. So, aggressive killer it is. Tunnel out one asap. Camp if the group is being overly altruistic. When it's down to the last two, slug one after they've already burned Unbreakable and camp one on the hook in case they have Deliverance. Anyone running Boil Over gets slugged and bled out, if at all possible, even if there's a hook nearby.
Then come to the forums and see multiple posts by people being legit surprised this is what's happening directly after the patch. Like...really? Really? There was no foreshadowing for this at all? Strap in, because none of it is likely to change until the devs actually balance the last changes.
You're playing against four low-Prestige survivors (at least two of them seem actual low-Prestige), two of which don't even have full purp perks, and one of them doesn't have addons for their item. I don't know if this was intended to be a brag post or counter-argument to the state of the game, but it misses the mark substantially. :/
Is it that you're playing Trapper and got a 3k? If that's it, then it is kinda brag-worthy. 👍️
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Play Corrupt, it makes your early game much better, which is an essential part of a successful game
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Normal solo squad, it gets bad If survivors combine actual skill with those items but if not then those items do nothing except maybe the survs are dying at 1-2 gens left instead of 3-4
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Will you post this screenshot everywhere ? Don't you understand it doesn't mean anything, no one know your MMR so out of context a random screenshot, means nothing...
As i told you in the other threads, getting 3k with a trapper without good add-ons and without camping tunneling is impossible against good players.
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They cant properly balance 4v1, what makes you think 8v2 would bring anything good at all?
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My matches have been a mixed bag. Some very good matches, some horrible matches (mostly due to players being bad sports). My win rate doesn't seem to differ all that much from before the patch (although that's just a feeling). I play soloQ and it doesn't feel too bad for me. There is a lot of tunneling but that isn't exactly new. When I play killer I'm still surprised by how often survivors can heal in very short periods of time (had 1 game with basically unlimited 5 sec heals and still don't understand how that happened).
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I couldn't agree more. Even with games where you can see that everyone is really doing their best, it's not enough. And if I have to see another SM holding 3 gens and not going for ANY chases for 40+ minutes istg I will uninstall, kidding I'll just become killer main and to hell with survivor archives lol
Spawn on hooks I guess? 💀
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From the UK servers this hasn't been my experience. Team mates have been decent (competent at worst) and killers have mostly been spreading the pain instead of tunnelling and camping.
As survivor, my last 6 trials have been escapes, with 1 being a hatch and one getting lucky with the gates at Mother's Dwelling versus a Cannibal. The other 4 have been escapes with other survivors. The killers I faced have rarely tunnelled and only camped once gens were done.
As killer, it's been up and down in terms of results. Surprisingly, the only result I have not got is a 1k. Yet they have been irratic, whereby one trial I would get 4k, immediately followed by 0k, before climbing up to 4k after. The toughest team were 3×P100s and another high prestige player, which ended as a 0k with 4 hooks, but I still had a lot of fun (also of note, until then I had doubts over prestige, since some previous P100s I faced were worse than some P20s or 10s, so for me prestige isn't always accurately representing skill). However, it's always been fun.
As a time stamp, I played Saturday afternoon for a few of hours and an hour at night (I'm older, so nightlife is not for me anymore :D). Not sure how many servers serve the UK or Europe in general. However, this has been my experience and it's defibtely not been boring. Is this a regional thing?
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Did you really think they were going to stop tunneling and camp when the devs did what they asked?
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I do not think it is the killers' fault.
I play both sides and both sides is often a terrible experience.
As a killer, the gen rush is insane now and i understand why killers feel forced to tunnel... right at the start. As i do not want to play dirty, i loose my games in an unfun way 😐️
As a survivor, i see tunneler games after games and yes it is not fun. 😐️
That is the devs' job to fix all those problems, if players are given an option to win easily by using broken mechanics, most of them will not hesitate one second.
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I'm not saying it's entirely their fault either.
But it's some of them, who always post here, on the forum, that "until perks X is nerfed, I'll camp tunnel because it's unplayable"
For now, WE CAN'T know if the change of the PTB make some "difference" in the game, people need to adapt her gamestyle, for survivor, not Not relying solely on healing, killer, on gen regression perks
My problem I have since some of the last MAJ ... It's just that people, in general, don't like to loose every game, so it gonna happen two thing
People gonna quit the game for playing something more "easy" with friend (or just playing in custom) , Or, try to become better in the loops to keep the killer as long as possible before being down
Eeeerh... So yeah, the more we go in the futur, the more you gonna face skilled survivor, who are going to loop you for... 2-3 gen before catch you, it's pretty normal... And, with people who camp immediatly, or tunnel one random because of reason...
The game will probably have a terribly strong player base(killer/survivor), and those who come into the game may not want to get the same "gap" of power to have a "minimum" of fun.
I ... Think it's probably one fact that people forget... Videogame, exist to give fun, not for making the experience for the other (again, Killer/survivor) miserable
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Well your other reply got removed, and I forgot I posted.
To be fair, high MMR doesnt matter to me because I know Im not Otz and should not play against people like Ayrun, I never use 4 slowdown and tunnel to bring my MMR to place I never should be. So the whole slowdown nerf really not affect me.
I dont play for kill, but like let all survivors live to toy them with end game build. The missing of Coh & DH (as in image) makes mid game far easier for me. Thats my POV as killer this patch, certainly not apply to killers who used to 4 slowdown.
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Mmm. “Most” is a very broad blanket. You cannot put “most” killer mains in that bracket, because it simply is not true.
“Most survivor mains complained about gen regression perks and now that they are gone all they do is gen rush. What else do we do besides tunnel?”
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Baby mmr. Hard as survivor but you afk 4kd as killer.
Yeah you've never been against good survivors before because I can assure you, gens fly no matter who you are. Survivors dgaf about being injured, it's gens gens gens leave.killer gets his kills if survivors slack off or overly altruistic.
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POV: The fact that Killers can be good at the game is impossible to you, must be baby mmr.
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Killer has been fun. Survivor has only been fun if I’m playing with a friend or two.
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It seems as if your MMR as Killer is higher then your MMR as Survivor is lower
But if you think you're facing Sweat Squads then you must realize that the new updates tend to make decent Survivors even better
And those that don't understand it (Survivor players) aren't as good as they think they are
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My thoughts as well. It looks like overkill, but for 4 solo survivors who are effectively gambling on the skill of their teammates, it feels like a necessary handicap.
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"The destruction of other tactics"
You could probably make the same case for Survivors.
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You are right about the screen shot, I can post any screen shot and tell a little unconfirmed narrative to illustrate my point.
But you are wrong about the Trapper. It’s perfectly possible to kill even a coordinated swf without camping in tunneling. Get better at setting up your traps.
That said… camping and tunnelling are just tactics you can use as killer and there is nothing wrong with using them if you like.
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yknow theres this thing called fun
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The kind of survivors i play against are those that play with Otzdarva in private matches... They are the survivors in the video Knight vs SM... just faced them today...
I do not think you can beat them with a trapper xD
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Edit : sry misclick for this post :<
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That doesnt answer the question in the slightest. However, you are not new to the community, how many people do you thing agree with your view on fun? Usually, if you ask 50 people, you get 60 different views on what balance and fun should look like.
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Probably not many, how ever there is one that is undeniable and that is fun =/= balance. You have veteran players such as myself who reminisce about 'the good ol days' even tho the game was an unbalanced and buggy mess. Thing is, DbD thrived in being that unbalanced and buggy mess.
Now Id be lying if I said I still dont enjoy the game. But Ive definitely not had as fun as I did back in 2018
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