Huntress and Loop Walls
I don't know if it is just the maps I've been managing to get or if I am just insane, but it feels like a lot of loops in this game are a struggle to get a hatchet over and that is assuming you can at all. Deathslinger has a hitbox that lets him snipe people through holes in the walls which makes looping more of a challenge. So my question is why not reduce the height of the walls at some loops so they can be thrown over