Can we get hooks that affects gameplay, like some Generators do?

Mercury
Member Posts: 326
Hello, simply wanted to see if others would also like the idea of hooks also getting an impact on gameplay or simply have something aesthetic to it.
Ideas I had for example would be:
- A new map from the Backwater Swamp with a specific hook in like a 'meat' harvesting house. The house itself is pretty empty at first, but once you kill a survivor on the hook there, suddenly the entity floods it with dead bodies inside- maybe even blocking some pathways? It would be the equivalent to generators opening some pathways.
- A new Doctor's map- there would be a room with a strapping chair, televisions all around, the room in dead silence at first. When a survivor is hooked and dies on the hook, as the sacrifice is completed there suddenly shows up a dead person strapped into the chair, the televisions all ignited and showing different video footage.
I have some more, but I think you get the idea. What would you guys think?
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