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Are you willing to create a new killer? You can take a look at my ideas!

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LINWUSHANG
LINWUSHANG Member Posts: 2
edited May 2023 in Creations

你们好啊!制作组们!以下是新杀手的介绍!

杀手姓名:牛头马面

背景故事:《五苦章句经》说:“狱卒名阿傍,牛头人手,两脚牛蹄,力壮排山,持钢铁钗。”

《楞严经》卷八有:“亡者神识,见大铁城,火蛇火狗,虎狼狮子,牛头狱卒,马面罗刹,手持枪矛,驱入城内,向无间狱。“

牛头与马面本为地府阴差,专职缉拿鬼魂、协助赏善罚恶。当他们来到黎明杀机世界,将会发生什么呢?

身高:高 。 移速:4.6m/s。 恐惧范围:32m。

被动技能

勾魂:每位逃生者拥有满额的魂力,使用右键时,屠夫将会吸收这些魂力,魂力吸完,逃生者会变为受伤状态。

夺魄:每位受伤逃生者拥有满额的魄力,使用右键时,屠夫将会吸收这些魄力,魄力吸完,逃生者变为濒死状态。

三魂七魄:当一名逃生者失去三次魂力后,下次濒死状态时,可以直接击杀。

(吸取的时候,左手抬起对准逃生者,会从逃生者身上吸取黑色物质过来,类似于OW的黑影)

索命:在吸取魂力或魄力时,屠夫自身也会变得强大,能力条进度累积满时,屠夫可以变为马面,右键不再变为吸取,而是可以发动远程攻击,右键可以中距离扔出锁链,将逃生者捆住在原地1.5s,逃生者变为危险状态。能力条结束后将变为牛头。

传承技能

鬼遮眼:地图上生成3台虚假发电机,和其余电机一样正常交互,但是不会被屠夫技能影响,每台虚假发电机进度达到30%/40%/50%时会消失。

无间地狱:每当将逃生者首次挂在献祭钩子上,会获得一个代币,每个代币增加3/4/5m的恐惧范围,拥有4层代币时,处于屠夫恐惧范围下的逃生者会处于疲劳、暲目状态。

恶鬼之力:破坏1个板,屠夫恐惧范围增加3/4/5m。破坏3个板,屠夫的破坏、拾取、翻越速度增加5/10/15%。破坏5个板,屠夫命中和未命中的攻击减少5/10/15%的冷却时间。破坏7个板,屠夫免疫致盲,晕眩时间减少40/50/60%。破坏9个板,如果大门未通电,所有发电机处于锁定状态,如果大门已通电,在大门开启后,出口会被封禁,时间持续30/35/40s。效果会叠加,不会重复累积。

形象:可参考西游记牛魔王的形象,右手铁叉,左手锁链。带有阴间地府元素,类似于鬼的形态。

备注

1、作为一名2400h的玩家,屠夫水平尚可,逃生者却是一般般。

2、设计这名屠夫的初衷是希望制作组多多关注下各个国家的传统鬼怪文化,引起玩家共鸣。

3、技能没有严格考虑平衡强度,抱歉。

4、没有艺术细胞,所以屠夫的原画、皮肤啥的,就靠制作组自己了。

Hello guys! Production crew! Here's a rundown of the new killer.

Name: Bullhead horse noodles

Backstory: The Bullhead horse noodles were originally the shadows of the prefecture, and they were dedicated to hunting ghosts and helping to reward good and punish evil. What will happen when they come to Dead World of Dawn?

Passive skills

Soul Hook: Each escapee has full soul power, and when you use the right button, the butcher will absorb these soul powers, and when the soul power is absorbed, the escapee will become injured. (The suction action resembles OW- black shadow).

Capture: Each injured survivor has full power, and when you right-click, the butcher will absorb this power, and when the power is sucked up, the escapee will become dying.

Three Souls and Seven Spirits: When an escapee loses his soul power three times, he can directly kill the next time he is on the verge of death.

Demand life: When absorbing soul power or courageous power, the butcher himself will also become strong, when the progress of the ability bar is full, the butcher can turn into a horse face, the right button no longer becomes a suck, but can launch a long-range attack, the right button can throw the chain at a medium distance, bind the escapee in place for 1.5s, and the escapee becomes dangerous. When the ability bar ends, it will turn into a bull's head.

Skills can be taught.

Ghost Blindfold: 3 fake generators are spawned on the map, which interact normally with the rest of the motors, but will not be affected by the Butcher skill, and will disappear when each false generator reaches 30%/40%/50% progress. For every normal generator that is repaired, a fake generator will also disappear.

Infernal Hell: Whenever you hang an escapee on a sacrificial hook for the first time, you will get a token, each token will increase the fear range by 3/4/5m, and when you have 4 layers of tokens, the escapees under the butcher's fear range will be in a state of fatigue and dazzle.

Devil Power: Destroys 1 board, butcher fear range increases by 3/4/5m. Destroy 3 plates, and the butcher's destruction, picking, and climbing speed is increased by 5/10/15%. Destroy 5 boards, butcher hit and miss attacks reduce cooldown by 10/15/20%. Destruction of 7 plates, permanent immunity blinding of butchers, 40/50/60% reduction in dizziness time. Destroy 9 plates, if the gate is not energized, all generators are locked for 30/35/40s, if the gate is energized, after the gate is opened, the exit will be blocked for 30/35/40s. Effects are stacked and do not accumulate repeatedly.

Image: You can refer to the image of the Bull Demon King in Journey to the West, with an iron fork in his right hand and a chain in his left hand. With elements of Hades, similar to the form of a ghost.

PS

1. As a 2400h player, the butcher level is acceptable, but the escapees are average.

2. The original intention of designing this butcher was to hope that the production team would pay more attention to the traditional ghost culture of various countries and resonate with players.

3. The skill does not strictly consider the balance strength, sorry.

4. There is no artistic cell, so the original painting and skin of the butcher depends on the production team itself...

THANKS YOUR READ!!!

HAVING A GOOD DAY!!!