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Kill Switch update: We have temporarily Kill Switched the Forgotten Ruins Map due to an issue that causes players to become stuck in place. The Map will remain out of rotation until this is resolved.

http://dbd.game/killswitch

Why do different languages have different fonts for numbers?

数字1.png

Currently 3 different types of number fonts are used depending on the language. Player level, prestige, etc. are numbers overlaid on icons, so the balance changes depending on the language.

I think it is inevitable that the fonts in the descriptions of Perks and translations of Lore, etc. may vary depending on each language, but I hope that the fonts for numbers used in the UI, etc. will be standardized. Already on the Tome page, the font for numbers in the UI is standardized for all languages. So doesn't this mean that there is no technical problem?

数字2.png

The reason I am requesting this is partly because of the visual balance of the icon design, but also because when receiving the 1,000,000 Blood Points Grading Reward, etc., the number does not fit on the icon and looks like 100,000.