Kill Switch update: The issue affecting Baermar Uraz's Ugly Sweater has been fixed and the cosmetic has been reenabled in all queues with this update.

Midwich map suggestion change and balance (recreation)

Since in the map of the year they say that they want to implement balances in the maps, I wanted to suggest in the forums (with the minimum possibility that they will listen) this change to the midwich primary, one of the discomforts that I notice in the map is that currently if you are in the green X (both killer and survivor) on the first floor and you want to get to the blue X on the second floor, you have to do the route marked in blue.

The change I suggest are those cat steps and openings as I illustrate using the sims 4 construction graphics engine, the current state of the corridors, vs with the openings and 2 other ways to go up and down and activate balance lading (that have window and pallet is optional) and would be a simpler route marked in green.

What do you think?


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