http://dbd.game/killswitch
Can we fix crouching blocking Nemesis Tentacle please?
I literally just had someone sit at shack window and stare at me crouching and I couldn't hit them. This isn't "counterplay" it's just abusing broken hitboxes and makes his ability, which is already fairly easy to dodge and punishes you heavily for missing, unusable at every single loop. I refuse to believe this is intended, especially considering you already have to hit people 3 times to down them, and they can cure 4 times, there is 0 excuse for crouching making you invincible to tentacle.
Comments
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It's honestly just part of the counterplay.
7 -
Yeah, I was talking about it a lot when he was released and seems like it's too much work for them to fix it.
Just play Pyramid Head, both have ######### addons, but his power is way better.
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But the problem is there's TOO much counterplay. Not only can you dodge normally, clear with a vaccine, and out range it, but you can also crouch it. Having to hit 3 times and having the ability to cleanse is already enough of a drawback, the crouching shouldn't be there at all.
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His power has its own issues. "Oh there's a 2 inch incline? Well your power can't go there then"
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You basically can't dodge normally if they drag it and the vaccine is middling counterplay considering it wastes time to get, tells nemesus your location and is a limited resource.
He has to hit you three times, but those times are basically negating vault locations. It's weird how people try to downplay this.
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A smart nemesis is the nemesis who doesn’t try and hit over loops, but guarantees the hit going through the pallet or window.
Stop trying to hit survivors over loops who know when / where to crouch. Just chase until you can hit them on the back.
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Sure, but still way less noticable compare to Nemesis.
I would say his secondary power is also better. I will take cage over zombies any time. They are just too random and unreliable.
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