http://dbd.game/killswitch
Made For This + Hope needs to go.
I dont know if you all are seeing the new meta, but its pretty damn common now.
Dead Hard / Made For This / Hope / Resilience
Once the gates open, unless you're Blight or Nurse, good luck downing that guy even as a 4.6m/s Killer. No, this isnt a matter of skill. Holding W with 2 speed perks doesnt make you good at the game.
"But you have to make it to endgame1!11!1"
So what, lmao. Its not like its rare for the last gen to pop. You dont escape through the gates once every 10 games, do you?
So, here's the meta.
Get injured, extend chase with Resilience and Made For This. Go down, get hooked, get Dead Hard.
Repeat.
Last gen pops. Now you run at 110%, you have a +9% vault speed, and when the Killer FINALLY catches up to you (Or wont, if they're a 110% killer on a tall loop), you will have to swing on that 110% bullshittery, or they will get to the pallet.
Combined with the fact that Survivors can loop a LOT tighter, that 110% is practically around 113% - ish.
Its impossible to catch someone without mind games or unless they make a mistake. And some loops dont even allow for mind games.
Especially if the person you that has this build was on the final hook, he's out the moment that unhook occurs.
A ######### 117% speed for TEN seconds. You literally go faster than killers, its ridiculous.
TLDR; 110% Killers are doomed. 115% Killers are doomed in endgame.
And i swear, if anyone tries to justify this by saying something ######### like "skill issue", i dont even know.
Speed is not a skill issue. Its just outright broken.
MFT + Hope is equal to 2 stacks of PWYF. But since speed is SUCH a broken concept, PWYF loses a stack on EACH attack. If the survivor is healthy, thats both stacks gone in one chase already. And Survivors get this handed on a silver platter during the endgame, indefinitely.
Comments
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You don't need any nerfs to other haste or stackable haste, the whole problem is literally MFT being broken as heck and not the other perks.
All the hastes perks were literally not problematic in any way (even though haste effect is generally problematic) because they were extremely limited, now this isn't the case thanks to hella broken perk MFT, a perk that is op by itself and can also break the game with any other haste perks.
I'd say MFT needs to go rather than MFT+hope imo.
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