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Med-kits buff

Boons123
Boons123 Member Posts: 971
edited June 2023 in Feedback and Suggestions

Since the Med-kit was rebalanced they are very similar to each other and the difference is almost noticeable.

So you feel that some of them are not even worth buying

and so these are my suggestions:

-Added efficiency when using med-kit on others

-Add Reduces the volume of Grunts of Pain

-Increased Altruistic Healing speed


efficiency:

The idea is to increase the efficacy of each type of med-kits when used over the others

So this will encourage you to use it to heal others and you won't have to worry about running out of half of it after one heal


Grunts of pain:

The idea is to make you calmer during healing (yes, this thing includes when you heal yourself) and the percentage differs between each type of Med-kits


Increased Altruistic Healing speed:

Well, I think it's clear and needs no explanation

However, when the developers rebalanced the med-kits, they only increased the percentage of brown and yellow As for green, the percentage was reduced from 50% to 45% (nerf) As for the purple, it remained the same (no buff or nerf )


So let's put these in Med-kits


Camping Aid Kit

-Increased Altruistic Healing speed to 40% (was 35%)

-No other change


First Aid Kit

-Increased Altruistic Healing speed to 50% (was 40%)

-Increase efficiency to 15%

-Reduces the volume of Grunts of Pain to 10%


Emergency Med-Kit

-Increased Altruistic Healing speed to 60% (was 45%)

-Increase efficiency to 30%

-Reduces the volume of Grunts of Pain to 30%


Ranger Med-Kit

-Increased Altruistic Healing speed to 70% (was 50%)

-Increase efficiency to 50%

-Reduces the volume of Grunts of Pain to 100%


Reminder:

-The efficiency only when use Med-kit for Altruistic healing


  • Reduced Personal Healing speed of -33 %.
  • Reduced Item efficiency of -33 %

And 24 charge

will not changing

what is your opinion ?

Post edited by Boons123 on

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