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Singularity Build (Ive Had The Most Success With This)... Yes This Is A Guide (Kinda)...

Iron_Cutlass
Iron_Cutlass Member Posts: 3,428
edited June 2023 in General Discussions

While everyone has been using Hex Totem builds to make good usage of H: Haunted Grounds and H: Devour Hope, I find myself relying a bit more on other types of perks that just overall boost his gameplay.

Keep In Mind: A lot of the build and alternative perks mentioned are flexible with your playstyle, however it must be stated that Singularity/Hux is really map dependent, a lot of this perks try to cover their weak areas and work with their strengths, but if you keep trying to use your power on a map that is clearly awful for it, you are going to lose almost always regardless of the build... AKA, just play smart and youll win... it's not that hard...

Anyways, to the build...

Lethal Pursuer: This perk is incredibly strong with Singularity, Hux's hugest weakness is EMPs, and EMPs are not easily accessible at the beginning of the match. Best part is IF you happen to see people going directly for an EMP, you are able to directly intercept them since it is physically impossible for them to get the EMP before you are there.

Corrupt Intervention: This perk also provides a strong early game, similar to Lethal Pursuer. The idea here is to use the extra time you get from this perk to spread Infection, even if you know EMPs are going to remove all of that progress, it lets to short period where they are forced to use EMPs and waste them, effectively extending the duration of Hux's strongest part of the game.

  • Alternative to Corrupt Intervention - SH: Pain Resonance: This perk provides a strong alternative to Corrupt Intervention, the idea here is to have Survivors preoccupied with repairing Generators, reducing the likelihood of them trying to grab an EMP. If you find that EMPs are still an issue with Corrupt, swap to SH:PR instead.

SH: Floods of Rage: This perk is honestly perfect with Hux's power. It provides you the right information at just the right time. Since you can normally use your Biopods to find Survivors for a chase, this perk effectively acts as a tool for chases. It will help you situate your Biopods into a prime position to get Infections on Survivors if you need it, or otherwise allow you to mindgame a loop using the information.

  • Alternative to SH: Floods of Rage - BBQ: BBQ can be helpful if you rather not waste time swapping between Biopods to find Survivors, this is not really suggested for people who are more experienced with Biopod positioning, but this can work for people who are still trying to learn Hux's power, which is why I wanted to specifically point this out.

Make Your Choice: This perk has insane synergy with SH: Floods of Rage, since you can effectively know where your Exposed target is going. With Hux, this provides them an effective means of getting hooks if your power is not working. It also provides a level of consistency on maps that are awful for Hux, since your power is pointless, you have to create other means of pressure, which this perk serves to help with.

  • Alternative to Make Your Choices - Rancor: This is yet another perk that you can get insane value from. Hux's Biopods allow for tracking where the Obsession is, allowing you to effectively trap the Exit Gates and create no way of escaping. I find that almost always this perk acts as a free kill with Hux.

Completely unrelated but...

Before someone replies with my low level Singularity. I must state that I have been leveling up other characters, mainly Survivors, so I have not been able to invest a lot of BP over the recent days. I do plan on waiting for the Anniversary so I can get a bunch of BP Offerings on Hux because Ive been enjoying them a lot.

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