Visit the Kill Switch Master List for more information on this and other current known issues: https://forums.bhvr.com/dead-by-daylight/kb/articles/299-kill-switch-master-list
Get all the details on our forums: https://forums.bhvr.com/dead-by-daylight/discussion/436478/sign-up-now-to-receive-a-recap-of-your-2024-dead-by-daylight-stats/p1?new=1
Hooks
I absolutely love playing this game, I also understand it being killer based, but it needs to be survivor based to. These hooks are way to close together and with how some of the killer perks got nerfed its hard to wiggle free.
Comments
-
You are not supposed to wiggle yourself free on your own easily
Post edited by Viktor1853 on0 -
The wiggle mechanic serves two purposes:
- To prevent the killer from hooking you in basement/on a scourge hook every down
- To allow your teammates to save you by preventing a hook long enough for the bar to fill.
Chases are the only skillful part of dead by daylight. It takes skill to win one as killer or survivor. It does not take skill to fill the wiggle bar. Therefore, why should something skillful (a hook) be lost because of something unskilled and chance based (wiggling off)? it shouldnt. This is a team game after all, and you lost the chase. If your team isnt trying to save you then logically there isnt a reason that you should end up saved.
2 -
at this point I think BHVR should clearly state that the wiggling are not meant to give you free escape consistently in tutorial
0 -
Not saying that it should be easy, but those hooks shouldn't be right next to each other. Makes the game not fun if you can't even get to at least try to get off no matter what perks are being used.
Post edited by DarkAlexandrite on0