Interested in volunteering to help moderate for the Forums? Please fill out an application here: https://dbd.game/moderator-application
Kill Switch update: We have temporarily Kill Switched the Forgotten Ruins Map due to an issue that causes players to become stuck in place. The Map will remain out of rotation until this is resolved.

http://dbd.game/killswitch

They Made Toba Landing Even Worse

ManyAchievables
ManyAchievables Member Posts: 668
edited June 2023 in Feedback and Suggestions

Today's patch supposedly gave us a pass to improve Toba Landing's navigation. However, the map is even more cluttered than on release, with stuff that ranged Killers like Huntress cannot shoot over. Every loop seems safe and they also removed all of the tall grass that the map once had, meaning that the game's posterboy, Trapper, can't be used in any way whatsoever.

Behavior Interactive will continue to baffle me. This is the worst 9 months of content that this game has ever seen, with Knight, Skull Merchant, and now Singularity all being terribly designed from a gameplay standpoint. And the worst part is that I guarantee that there's going to be at least one person defending all three of these chapters.

Also, how did y'all mess up Soma Family Photo so much? Like, genuinely, what happened there? I already disagree with buffing it in the first place, but how do you make it basically remove Overclocked entirely?

Post edited by EQWashu on

Comments

  • sizzlingmario4
    sizzlingmario4 Member Posts: 7,847
    edited June 2023

    For Family Photo, my guess is they meant to make it 80% of default Overclock duration (aka -20%) and that's how they accidentally made it -80% instead.