Singularity addons got nerfed but not MFT
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lol no
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See lot and lot of people complain about that before MFT was a thing
When Dead Hard was nerf, and the survivor try some other perks, lot of people here want a nerf on these perks
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To be fair, its very possible to sort out complaints and considerations. If you want to use bad complaints to invalidate valid considerations, you might as well just get rid of all feedback. Its very easy to overlook things when developing (and especially when balancing) so having a large sample to get feedback from helps a lot with addressing oversights. Its important not to let petty complainers wash that feedback away.
People can complain about literally anything. Its no reason to dismiss overlaps with well thought out arguments.
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Seems like logic is not welcome here
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every single lobby with competent survivors is full of this perk, so i'm just waiting until bhvr takes action when they see the situation when looking at the stats. nothing else matters to them sadly so just gotta wait
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Want to know what their statistics say?
For context, they balance around a 60% kill rate.
Their statistics put Nurse, Spirit, and Blight strictly in low A or high B tier. They put them in same category as:
- SADAKO
- Pinhead
- Oni
And even better, they show that Dredge, Plague, and WESKER are actually BETTER than they are.
They also show that:
- Myers is totally balanced
- Legion is totally balanced
- Hillbilly is totally balanced
- Huntress is terrible
Their statistics are not reliable because they only go by kill rates, they don't go by what actually matters, which is how the match goes. There could be a situation where a killer gets 0 hooks the entire game, but has NOED, and is able to down 2 survivors and kill them because of NOED, then the other 2 escape. However, they got 2 kills, so i guess it is a totally balanced and fair match right? All of the perks and killer and map and MMR and all the other factors weighed in are totally balanced according to that match.
Additionally, you can have a match where someone plays skull merchant and uses no perks and just memes around, but everyone kills themself on hook because they don't like skull merchant, so she gets 4 kills and no gens get done. So i guess skull merchant is super OP now? And no perks are actually better than perks?
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I don't understand the players that only think that the only unhealthy perks are the killer ones and refuse to even think that maybe their own perks or items are also not healthy for the game.
Finishing games under 4 mins is also not healthy for the game.
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Let's not forget that they said in the AMA that Trapper is in the spot they want him and have no plans of changing him. So I don't trust them at all when it comes to their statistics.
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You are basically considering anyone else as some sort of hive-mind and getting mad about them being inconsistent and "complain about everything", that doesn't seems healthy or even sane to me.
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The data they're looking at is "we haven't sold enough of the new chapter yet."
This is how it always goes. New perks are overtuned to drive sales, then they nerf them when sales drop off.
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Their stats probably count people who give up on hook as a kill, as well...and in turn snowballs into free kills due to being a man down. The reality is, there will be less genuine kills than what their statistics show.
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Myers and Trapper perform well at low to mid, where most players fall. I guess really every killer does but I think people really underestimate Trapper.
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Myers is mostly because of Tombstone Piece I think.
With it he is broken, without it he is the worst killer in the game. But because Tombstone Piece boosts his kill rates he appears “in a good spot”, so he doesn’t need buffs according to the stats.
Which is sad because both Myers’s base kit and Tombstone Piece are outdated and poorly designed but they cancel each other out and he statistically becomes a balanced character.
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There could be a situation where a killer gets 0 hooks the entire game, but has NOED, and is able to down 2 survivors and kill them because of NOED, then the other 2 escape. However, they got 2 kills, so i guess it is a totally balanced and fair match right? All of the perks and killer and map and MMR and all the other factors weighed in are totally balanced according to that match.
Additionally, you can have a match where someone plays skull merchant and uses no perks and just memes around, but everyone kills themself on hook because they don't like skull merchant, so she gets 4 kills and no gens get done. So i guess skull merchant is super OP now? And no perks are actually better than perks?
Yeah, those will occur, so what? We're looking at pools of what, millions of games across the world? Sure, there will be a game where the survivors kill themselves, or the killer just lets everyone goes, but they balance each other out.
Large sample sizes balance out small variances.
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I kind of like the Tombstone piece. I think it’s unique. I know many players hate it for various reasons (he can’t be buffed while it’s here, but he’s weak without it). It’s a gimmick but I like it.
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So i'll eagerly be awaiting the nerfs they need to do to wesker to bring him more in line with a balanced killer like nurse.
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