http://dbd.game/killswitch
Can we even blame campers for bad game design?
At title goes.
I dont even press skill checks at stage 2, its just boring
Comments
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true, it sucks.
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Why you blame campers when their first hook happens after 2 or 3 gens chase and their second hook results into 1 gen left?
People simply don't want to sweat as killer anymore and resort to quick and cheap moves. Hence why so much tunneling and camping.
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Its their decision to do so, so they're 100% to blame. Its like someone flipping the table on a board game where he's losing, some people's ego cant handle a loss but thats still not the games fault.
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I mean, if killer gets 4k with it, then it wasn't bad plan.
His result of the game improved, even if only by 1 kill.
It's better than give up as survivors. I don't mind camping or tunneling unless they go for it on 5 gens left, that's boring.
Camping in end game? Sure, it's understandable and we have to make some effort for 4 escapes.
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It depends when they start camping. If they camp just because 3 gens have been done then yes, blame the killer. The game is not over and camping isn't fun for either side.
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If you are standing inside 3-gen, them camping is simply best play killer can do...
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