General Discussions

General Discussions

Are 99'd Gates A Myth ?

Member Posts: 3,140

Every survivor trying to learn the game hears one thing, to always leave the gate 99'd to buy more time for the teammates. However, I'm starting to wonder how good an idea that really is.

Of all the games I escape, usually 99'ing did not do much, and the game would have been just as well won if the gates had been opened as soon as possible.

On the other hand, a lot of games I died in where the gates were powered suffered from teammates fumbling and opening the gate too late ; getting downed with NOED right in front of the closed gate ; getting hit once on the switch and once on the way to the escape, leading to being hooked ; leaving the gate closed next to a hooked/slugged survivor, leading to the killer camping two important things and making it impossible for the unhooked survivor to reach the other gate with BT...

I'm starting to think that the benefits of 99'ing the gate are kind of a myth, at least when you don't have communication and strategy with your whole team.


What are your thoughts on it ? Is it better to 99, or to open right away ?

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Comments

  • Member Posts: 809

    I've been killed by 99'd gates more than saved. The ONLY situation I will 99 gate is when I'm facing Freddy. Considering his unplayable state he's in, all the Freddys I ever face, are the ones doing an adept.

    That extra second of opening the gate when running away from killer can cost u everything. Most of the lost 99s scenarios ended like that for me: Gates are 99'd, everyone's injured from saving that one teammate they 99'd gate for, they're running to open the gate and escape with killer on their back, someone opens the gate, but killer manages to get a down, which results later in altruism killing another 2-3 people.

    Either don't be dumb altruistic or don't 99 gates :v

  • Member Posts: 1,410

    Usually you won’t want to open the gate immediately when you’re ahead and not getting pressured, but still have a few things you could do, EG: one Survivor is on Hook and the Killer isn’t pushing 2-3 of you out of the gate. (Which they wouldn’t do as it leaves the hook open)

    And by keeping the gate 99’ed you do allow for a technically limitless amount of time to regroup and heal to save people on Hook and cover any failed attempts.

    But you can also focus on getting extra bloodpoints from Totems or opening chests for Items if the game really swung in your favor, and if someone gets downed because of the 99% that’s just more gameplay to engage with. (Unless they’re Deathhook)

    There might also be some challenges you could still squeeze out.

    And some people might simply not want to open the exit gate immediately because it starts a timer, it’s a commitment that the match will end in a specified amount of time.



    Personally I’m a proponent for the EGC starting on the final gen getting done to keep match flow going in all scenarios, but I understand concerns over Killers trying to use it as a way to Kill survivors through time constraints.

    Sure, the same scenario happens with the last Generator now, but there’s a much greater risk holding off on that given the switches still need to be interacted with, instead of a half-second interaction on your way out.

  • Member Posts: 809

    i like the idea of EGC starting on the final gen, but some perks would have to change for the rules of it or the EGC itself should be extended. NWO would probably have to trigger the second EGC starts, if we left it at the same 2 min it is now, and BW would be extremely oppressive too, since u would lose time to open the gates, and making BW trigger more thrilling. Wither BW would have to be changed or again, EGC extended

  • Member Posts: 368

    Like any strategy or technique, it's only as good as the execution and how well the circumstances of that particular match are read.

    Even though there have been time when a 99'ed gate has caused kills that probably wouldn't have occurred otherwise, in my games, there have been other games where the opposite happens. The gates get opens quickly and there's no time to: find NOED, get someone who'd led the Killer away so that those of us remaining could get the doors open/heal up, get hit with Blood Warden, etc.

  • Member Posts: 442

    If I was being chased after the gens were finished and my teammates opened the gate putting added pressure on me and reducing the time available to save me I’d be v annoyed but normally my teammates and myself 99 the gate for that reason and open it before getting the final save or if killer is near gate

  • Member Posts: 1,412

    It really depends on the situation. If it's a Huntress or Death slinger who slugs someone on the ground after the last gen, then I'd def 99. Or if for instance a survivor is hooked too far from a gate, and everyone else is healthy/wanting to go for an unhook.

    In other cases, it's better to open.

  • Member Posts: 1,858

    You don't have to 99 the gate, but I've been killed more often by the gate being opened than it being 99'd. If someone's in chase when the final gen pops, it's best to 99 both gates. If nobody's in chase, the gate can just be opened. If the extra second it takes to open the gate causes someone to get downed at the switch, it's extremely likely they would've been downed within the gates anyway.

    Whether or not you 99 the gate depends on what you think is the correct play. I'll always risk it to go back for someone, and that's best done without a timer. If someone's on hook before the gates have been opened and I can see someone going for the rescue, I'll stand by at the gate to open it when the unhook happens.

  • Member Posts: 9,065

    when you get the guy who 97%s a door and you die because of it

  • Member Posts: 8,336

    It depends on the situation. Depends on what hook the other players are on, how close to the gate the player is hooked, how coordinated the team is playing, if the gate is actually at 99% instead of 95%.

    I would say more often than not I've seen a 99 gate cause deaths instead of helping simply because it's solo q and people just aren't well coordinated for it to be successful or alot of times the gate isn't at 99% so it takes more than a tap to open. I've had randoms SO set on 99ing a gate they don't open it as I'm running to it injured on death hook with killer right behind me - had they opened it when they saw me I would've escaped but instead I get killed.

    If everyone is on first hook then it makes sense to 99 in case there are hook trades to give you time for saves. If everyone is on death hook or second hook there isn't a reason to 99 because it's not like it's going to buy you that much extra time.

  • Member Posts: 1,898

    I don't think you always have to 99 the gate until the moment you're ready to leave, but I'm a fan of 99ing the gate until you know where everyone is (or until you're forced out -- whichever comes first). Until you have that information, you're just taking a gamble on whether opening the gate will pressure someone else.

    The big exception is this event -- during the first few days, the right play was to open the gate immediately so that everyone could get their mask even if they died. But, under normal circumstances, I think there's some info-gathering before you decide.

  • Member Posts: 2,521

    I really hate the gameplay that happens at the very end with the gates 99ed, so that tends to bias me on the question, but my experience is its better to just open them unless the killer seems to be waiting to hook someone for blood warden.

    Agree with the idea that EGC should start after the last gen is activated.

  • Member Posts: 8,266

    I use Terminus and Bloodwarden. So survivors are always wrong!

  • Member Posts: 691

    I don't leave 99 gates and will open whenever I leave the gate. You get enough time to do the things you need to do and Blood warden is an extremely rare perk. Much more common to die to a 99 gate rather than BW so doesn't make sense to do it. Also EGC is fun so I like it pop it and experience the tense moments that can be created.

  • Member Posts: 1,124

    Dealing with EGC or not dealing with EGC. easy choice.

  • Member Posts: 2,475

    I don't agree with the current mindset that you should ALWAYS 99, as that does indeed get people killed if there isn't someone waiting to open it in advance, which there usually isn't. I've gotten killed a few times because I didn't have time to open the gate and escape through it but I -would- have gotten out if it was already open.

    That said, 99ed exit gates don't cause a lot of deaths, and they likely save more lives through not starting the timer early or giving the killer a chance to use Blood Warden, though BW is indeed incredibly rare so shouldn't be much of a consideration, starting the EGC timer is the main thing to think about.

    As said it should depend on the situation, who the killer is, how far from the gate the hook is, how many survivors are still left alive, is everyone already together and healed or split up and injured? What perks are in play from the killer and survivor?

    These should be weighed up and a decision on whether it would be better to open the gates now or wait until the save has happened should be made, but it's far easier for most players to just say "always 99 gates" and then not have to make complex decisions.

  • Member Posts: 7,976

    The reason you feel you get screwed more by 99% gates then open gates is because you have way more matches where survivors 99% them instead of opening them.

    You're not comparing even numbers here.

    If the killer is in chase with someone and the gates gets opened then suddenly the killer doesn't need to hit them anymore. All they need to do is zone them from the gates for 2 minutes.

    If everybody opened gates all the time then i'm convinced that you would see just as much if not more people die to that as you do now from not opening the gates

  • Member Posts: 6,403

    If someone is waiting by the gate, or can reach it and then have time to take a hit for the injured person coming in, then it works well. It doesn't work well if the injured person has to open that last percent themselves. But that, like most things in this game, comes down to coordination. Some teams manage it and some teams don't.

  • Member Posts: 77
    edited July 2023

    We have 1487 threads on the topic already... Anyway, I'll repeat what I always say, 99ing gates is something midwit survivors do because it makes them feel smarter than they are. 99'd gates cause more harm than good in pub matches.

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