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Kill Switch update: We have temporarily Kill Switched the Forgotten Ruins Map due to an issue that causes players to become stuck in place. The Map will remain out of rotation until this is resolved.

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New Coldwind Poop Loop

Rogue11
Rogue11 Member Posts: 1,959

Didn't we just go through this with the trash tiles they added to Autohaven maps? You know, the ones that had a pallet and window that both were completely useless except to proc Lithe? Please stop adding tiles that are just complete dead zones. Especially if you're going to stick a gen there with nothing to loop. Yet another example of awful map design.

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Comments

  • Seraphor
    Seraphor Member Posts: 9,436

    Nah, some loops that aren't strong to break up a chain of strong loops is absolutely a good thing.

  • Rogue11
    Rogue11 Member Posts: 1,959

    It doesn't have to be strong, but this is literally just a deadzone. Look how far it is from the next tile. If they insist on adding complete empty tiles like this, gens should not spawn there. Its just a free down for half the roster.

  • sizzlingmario4
    sizzlingmario4 Member Posts: 7,846

    I can't tell if there's supposed to be a pallet behind that wall with the gen (in between the wall and the hay) or not.

    If there's not, I don't get the point of this tile. It's basically not even a tile.